Updated: 4th June 2018
Meet the new Aurora
Meet the new Mustang
Need to know what starter package is better between the Aurora MR and the Mustang Alpha? Currently the most affordable options for combo packages (that come with both Star Citizen and Squadron 42) are the Aurora MR and the Mustang Alpha. While the ship packages are identically priced there are many difference between the ships themselves. This article will help you decide which ship suits your game style and objectives best.
Engines & Speed
Primary Engines The Aurora MR has one size Small main thruster while the Mustang Alpha can have two main thrusters of the same size. This makes the Mustang Alpha a theoretically faster ship. Top Speed SCM: Aurora MR 195 m/s vs Mustang Alpha 255 m/s Afterburner: Aurora MR 1,212 m/s vs Mustang Alpha 1,160 m/s The Mustang Alpha is a significantly faster ship at combat speed but the Aurora seems to be slightly faster at max speed (with afterburn). While this information is subject to balance changes, on paper the Mustang Alpha seems to have the speed and engine advantage. Winner: Mustang Alpha
Prior to the ship stat update on the RSI website, there were some differences in the power plants between the two ships. Currently this seems like they have been adapted to have similar maximum specifications. Winner: Draw
Ship weapons are an important part of the game. The universe can be very perilous and having bigger guns helps. The Aurora MR comes with 2x size 2 Fixed weapon mounts while the Mustang Alpha comes with 2x size 1 weapons but also with an unmanned turret which comes with 2x size 1 weapons for a total of 4 x size 1 weapons. This means that in terms of firepower the Aurora MR has bigger guns but the Mustang Alpha has more of them. Winner: Draw
The Aurora MR comes with a pylon mount size 2 for missiles while the Mustang Alpha has no missile mounts. This gives the Aurora MR the ability to carry 1x size 2 missile or 2x size 1 missiles. Winner: Aurora MR
Shields are also extremely important and both ships have 2 size S (small) shield hardpoints. Winner: Draw
The Aurora MR is very tanky and sacrifices speed and maneuverability for stronger armor. The stylish Mustang Alpha is built with “ultralight alloys” and therefore sacrifices armor for additional speed and maneuverability. Winner: Aurora MR
Are you planning on being a space trader? Both the Aurora MR and the Mustang Alpha hold small amounts of cargo. Currently the new Mustang alpha comes with a retractable interior cargo storage capable of holding 6 units of cargo while the Aurora MR is missing data on the official website. Therefore we will wait to call a clear winning in this category until the Aurora series receives some rework. (Update Alpha 3.2 - It's been a a few patches and the Mustang has had 6SCU in game while the Aurora MR has had just 3SCU). Winner: Draw
Note 8th July 2018: It seems the Aurora has had some changes and it could be possible that the 3SCU it currently lists is without the Stor-All mini add-on theorycrafting that a possible 9SCU of cargo could be carried by the Aurora MR). We expect for these slight difference to continue being tweaked as the economy testing progresses and is tested.
There are many types of additional equipment that can be added to ships in Star Citizen and it is currently unconfirmed exactly what they will be. The additional equipment mount for the Mustang Alpha is stated as having the Stor-All Mini Cargo Box as additional equipment.
The Aurora MR also used to list the Stor-All mini but at the time of writing has been removed. (Update Alpha 3.2) The Aurora currently lists 1 Utility Item Available in the ship hardpoints. Winner: Draw
While both ships can equip a jump drive, neither of the two comes with a jump drive equipped as standard. Winner: Draw
Conclusion: What Starter Ship Is Better Aurora MR vs Mustang Alpha?
If we tally the above we get:
- Engines & Speed: Mustang Alpha
- Power Plant: Draw
- Weapons: Draw
- Missiles: Aurora MR
- Armor: Aurora MR
- Cargo: Draw / Unconfirmed
- Special Equipment: Draw
- Jump Drive: Draw
There's very little difference between these two ships on paper. If you want a fast ship to dart around the verse then the Mustang Alpha is a better choice. If you want something slower but with slightly more cargo and a bit more capable of defending itself then the Aurora MR is your ship. It’s worth noting that the Mustang Alpha is worth $5 more if you plan on upgrading a ship before beta via a cross chassis upgrade on the RSI website. Also, both the Aurora MR package and the Mustang Alpha package come with starting in game currency of 1000 UEC. If you create an account using this referral code: STAR-RLZG-LGF2 before you purchase you can get an additional 5000 UEC starting currency with any game package.
Other game packages above the Starter Ships start from about $75* for the Avenger Stalker and come with Star Citizen but not Squadron 42.
Origin 100i Package $60* (Temporarily unavailable)
Avenger Stalker Package $75*
Reliant Kore Package $85*
Cutlass Black: $115*
Hornet F7C: $125*
Constellation Andromeda: $275*
*prices do not include VAT and are taken at the time of writing this article.
Please note that purchasing a game package with a ship more expensive than the Starter packages does not make a better gaming experience. The game is intended to be played by starting from the “starter” ships and working your way up (a la GTA).
On to Part 3 Learning to play (coming soon)