Welcome To The SC FOCUS Progress Report
At SC Focus Organization we bring you the first ever progress report about the Star Citizen game. This article is intended to provide our org with information about the current status. Eventually we will release the Star Citizen and Squadron 42 Status pages and this report helps pave the way for our internal progress estimates. We hope you enjoy the intel.
Update: September 26th 2018: Since this progress report we have made a page with major features and completion for Star Citizen & S42 -> https://scfocus.org/star-citizen-s42-features-complete/
Stretch Goal Completion List
To simplify things, we take the full list of stretch goals on the RSI website and list our evaluation of their progress. We provide only 3 states to help keep things basic - Not Started - In Progress - Complete. We also use - Not Scored - for any stretch goal that involves noteworthy mention but that doesn't affect significantly the overall game completion in the opinion of the writers of this article.
By "complete" we don't mean the feature is polished and fully implemented. Due to the current Early Alpha stage even any feature that seems "finished" will still need polish or even could need rebuilding from scratch. We have seen CIG completely rebuild from flyable ships to armor sets to locations like Arccorp Area 18.
By "complete" we mean that the technical solution has been crafted and and the feature is "solved" for gameplay purposes.
Note: This list only looks at the stretch goals listed on the original Star Citizen Funding Goals page that only apply to Star Citizen (not Squadron 42, nor cosmetic items). In the future, for our Star Citizen release date estimate we will be using a different set of features but for this category we are looking at specifically Stretch Goal completion. We understand many goals / features were added after the $65M Stretch Goal and therefore this series will not cover those features (but our future section on Release Dates will).
Stretch Goal Completion Scoring
We will score completion of Stretch Goals by assigning 0 points if they have not been started (that the community can see), 0.3 points if the Stretch Goal is being implemented and 1 point if it's complete, functionally complete or near complete. If a stretch goal overlaps with another stretch goal we will show it as Deprecated.
Report Results & Conclusion
Star Citizen is roughly 14% complete based on this report.
Stretch Goal Completion List
Regular community updates
Status: Not Scored
There are other Stretch Goals relating to the community updates. Since this article aims to provide a status update on the game, the community updates are and have been frequent, that's enough to mark it as complete as a feature. The community updates have only provided rough time frames so the work provided by SC Focus organization helps to estimate dates and progress in general. We also keep a complete history of release dates on our Star Citizen Release Dates page. This is an example of a worthy mention that isn't scored towards tracking game progress.
Citizens with appropriate packages will get to play in the multiplayer dogfighting module.
Status: Complete - 1 point
Citizens with appropriate packages will receive access to the 30-mission Squadron 42 campaign upon release.
Status: Deprecated
Star Citizen will feature an additional flyable ship, the Anvil Gladiator.
Status: Complete - 1 point
Increased community updates at the RSI website.
Status: Not Scored
Here for reference only.
Squadron 42 will feature 35 missions.
Status: Not Scored
Citizens with appropriate packages will receive access to the Star Citizen universe with 40 star systems for persistent online play upon release.
Status: Deprecated
Star Citizen will feature an additional flyable ship, the MISC Starfarer.
Status: In progress - 0.3 points
While the Starfarer is flyable it is not currently playable as refueling mechanics have not been introduced yet into the game. Refueling is supposed to enter Tier 0 testing in Alpha 3.3 according to the Roadmap (subject to be pushed back if it cannot make the Alpha 3.3 patch).
Cockpit decoration
Status: Not Started - 0 points
Ship boarding
Status: Deprecated
Referenced in more detail below
Star Citizen will feature an additional flyable ship, the Aegis Dynamics Retaliator.
Status: Being Implemented - 0.3 points
$3.1M: Odin System
Status: Deprecated
$3.2M: Tyrol System
Status: Deprecated
$3.3M: Kellog System
Status: Deprecated
$3.4M: Goss System
Status: Deprecated
$3.5M: Orion System
Status: Deprecated
$3.6M: Ellis System
Status: Deprecated
$3.7M: Cathcart System
Status: Deprecated
$3.8M: Tal System
Status: Deprecated
$3.9M: Geddon System
Status: Deprecated
$4.0M: Chronos System
Status: Deprecated
Professional mod tools will be provided free to all players.
Status: Not Started - 0 points
Squadron 42 will feature a richer storyline and 45 total missions.
Status: Not Scored
Star Citizen will launch with 50 star systems
Status: Deprecated
Star Citizen will feature an additional flyable ship, the Drake Interplanetary Cutlass.
Status: Complete - 1 point
The Drake Interplanetary Cutlass Black is technically working i the Alpha. It can transport cargo and dogfight. There is still polish and addition of systems as well as variants left but the ship is basically in.
Star Citizen will launch with 60 star systems.
Status: Deprecated
Star Citizen will feature an additional playable ship class, the cruiser.
Status: Not Started - 0 points
All backers before October 29, 2012 will start Star Citizen with a Class I Repair Bot in their garage.
Status: Not Started - 0 points
Repair bots are also slated for Alpha patch 3.3.
All backers before November 8, 2012 will start Star Citizen with 500 additional credits.
Status: Not scored
This isn't a technology building feature. Plus, who cares about a pesky 500 UEC, right? We're trying to measure game progress here.
Extended hardcore flight sim controller support: Flight Chairs, multiple monitors, Track-IR, MFD (Multi Function Displays) and more on launch.
Status: Not Started - 0 points
Star Citizen will feature the Idris class corvette
Status: Being Implemented - 0.3 points
We have seen much progress on the Idris. Scheduled to appear into the Alpha sometime in 2019.
Star Citizen will feature the Origin M50
Status: Complete - 1 point
Star Citizen will feature the Drake Interplanetary Caterpillar
Status: Being Implemented - 0.3 points
While the Caterpillar is flyable, it is not playable. It can do cargo missions but the hardest things about it, like the detachable command module, are not in playable yet.
Star Citizen will feature destroyer ship classes
Status: Being Implemented - 0.3 points
Star Citizen will feature Vanduul trading posts
Status: Not Started - 0 points
Star Citizen will feature hidden smuggler asteroids
Status: Being Implemented - 0.3 points
Err... Grim Hex...
Star Citizen will feature an additional alien race, the Kr’Thak.
Status: Not Started - 0 points
Enhanced boarding options: melee combat, heavy weapons, zero gravity simulation, suit HUD options and EVA combat.
Status: Being Implemented - 0.3 points
While what we could consider "boarding" gameplay isn't in the game yet, there's steady progress and some of these actions: Zero G simulation and EVA combat are in the game. Boarding was deprecated to this.
Increased ship customization.
Status: Being Implemented - Not Started - 0 points
Who?
Increased ship customization.
Status: Being Implemented - Not Started - 0 points
Who?
Tablet companion application to check on your inventory, commission or find missions and get the galactic news feed.
Status: Not Started - 0 points
Squadron 42 will feature celebrity voice-acting including at least one favorite from Wing Commander and 50 total missions.
Status - Not Scored
Star Citizen will launch with 70 star systems.
Status - Deprecated
Star Citizen will feature an additional base type. Can you discover the alien derelict?
Status - Not Started - 0 points
Professional motion capture for the Squadron 42 cutscenes.
Status - Not Scored
We don't know how complete this is but we have seen enough over the years to warrant the scoring rule of near complete - 1 point.
Exclusive RECORD BREAKER ship skin and 1000 additional credits on launch for all backers who pledge before the $5.5 million stretch goal.
Status - Not Scored
Feature not significant enough to warrant a score (easy to implement if not already in).
Star Citizen will feature the Bengal carrier as a playable ship class.
Status: Deprecated
Star Citizen will launch with 100 star systems.
Status: Being Implemented - MINUS -100 points
Even with all the right tools finished, building each system will be one of the larger tasks so each system counts as -1 point. There will be more than 100 system but some systems will be quite empty so we can round it to about 100 systems = -100 points.
The Bengal carrier will be unlocked for persistent universe play.
Status: Being Implemented - 0.3 points
The Bengal Carrier was seen before and more recently at the end of this E3 Trailer.
Star Citizen and Squadron 42 will feature a full orchestral score.
Status: Being Implemented - 0.3 points
The first Squadron 42 mission disk, Behind Enemy Lines, will be available for free to all backers who pledge before $6 million upon release.
Status: Not Scored
All backers who pledge before June 28, 2013 will receive a Roberts Space Industries Class II space suit in their hangar.
Status: Not Scored
Cloud Imperium Games will build their own mocap studio to improve the quality of Star Citizen and Squadron 42’s cutscenes.
Status: Not Scored
Move Wingman out of the basement! Move CIG Austin to a larger facility that will support expanded development. More room for employees means more man hours spent developing the game.
Status: Not Scored
Move Wingman out of the basement! Move CIG Austin to a larger facility that will support expanded development. More room for employees means more man hours spent developing the game.
Status: Not Scored
Build professional sound studios.
Status: Not Scored
The Hangar Module will feature Oculus Rift support.
Status: Not Started - 0 points
Star Citizen will feature an additional ship class, the frigate.
Status: Being Implemented - 0.3 points
Command and Control Center
Status: Not Started - 0 points
Hibernation Mode: for the explorers we will add the ability to save and resume while you are out in space
Status: Complete - 1 point
As of 3.2.1 PTU this feature seems to be working. While it will no doubt evolve the gameplay mechanic to log out of your ship and resume, even on a barren moon, is working.
Professional-quality feature-length “Behind the Scenes of Star Citizen” documentary film.
Status: Not Scored
Irrelevant to helping us estimate the progress of the game itself.
Star Citizen will feature a fourth landout option on Earth! Where will it be? London? Berlin?
Status: Not Started - 0 points
More Earth Landing Zones! Yes please.
Star Citizen will feature an additional ship class, the escort carrier.
Status: Not Started - 0 points
[Top Secret]
Every backer will get a free digital 42-page Upgrade Handbook manual with their game which goes through the process of customizing and overclocking ship systems!
Status: Not Scored
Arena mode: The next generation of Wing Commander’s TrainSim
Status: Complete - 1 point
Arena Commander has been providing a way for players to test outside of the Persistent Universe and while we cannot by any means consider this task complete, we can score it according to the rules we set originally. Near complete or requiring polish = 1 point.
Every pledger who backs before $16 million will receive a laser pistol. Keep your ship safe from boarders with a pistol by your side.
Status: Not Scored
Every pledger who backs before $17 million will receive a ship upgrade package containing an engine modifier.
Status: Not Scored
Star Citizen will feature an additional flyable ship class, the battlecruiser
Status: Not Started - 0 points
Status should really be: Unknown? This class of capital ship is bigger than a Bengal but smaller than a Retribution.
Exclusive star system for pre-launch backers
Status: Not Started - 0 points
[Top Secret]
Know your foe with a Jane’s Fighting Ships style manual free in PDF form to all pledgers.
Status: Not Scored
Manage Space Stations – Players will compete to own and operate a limited number of space stations across the galaxy.
Status: Not Started - 0 points
First person combat on select lawless planets. Don’t just battle on space stations and platforms… take the fight to the ground!
Status: Complete - 1 point
FPS ground combat has been playable for a while at the time of writing.
Salvage Mechanic: Salvage isn’t an aside: it’s a career, with its own mechanic, story tie-ins and universe-shaping endgames.
Status: Being Implemented - 0.3 points
Facial Capture System. We’ve researched a technology that uses a series of cameras to capture real heads and import them into the game.
Status: Being Implemented - 0.3 points
Xi’an Scout Unlocked! The Khartu is the light attack craft of the Xi’An military.
Status: Complete - 1 point
Public Transportation System – Need to get from one place to another but don’t have a starship? We’re building a galactic transportation system.
Status: Not Started - 0 points
Enhanced Alpha
Status: Complete - 1 point
Enhanced Capital Ship System
Status: Being Implemented - 0.3 points
Banu Merchantman Unlocked
Status: Being Implemented - 0.3 points
New Starter Ship - Mustang
Status: Complete - 1 point
The Mustang is going through another pass so it's classed as polishing phase.
Enhanced Mission Design for Squadron 42
Status: Not Scored
Origin 890 JUMP
Status: Being Implemented - 0.3 points
RSI Orion
Status: Being Implemented - 0.3 points
Aegis Surveyor – The Surveyor
Status: Complete - 1 point
Anvil Carrack
Status: Not Started - 0 points
Not scheduled for 2018 🙁
MISC Hull C
Status: Being Implemented - 0.3 points
Drake Herald
Status: Being Implemented - Complete - 1 point
Tamsa System
Status: Deprecated
Tanga System
Status: Not Scored
Cano System
Status: Not Scored
UDS-2943-01-22 System
Status: Not Scored
Kabal System
Status: Not Scored
Oretani System
Status: Not Scored
Procedural Generation R&D Team
Status: Complete - 1 point
Updated Observist Guide
Status: Being Implemented - 0.3 points
Explorer-class mobiGlas Rig
Status: Being Implemented - 0.3 points
Gladius
Status: Complete - 1 point
Towel
Status: Being Implemented - 0.3 points
To us this represents all usables.
Omni Role Combat Armor
Status: Being Implemented - 0.3 points
[Top Secret]
Stellar Cartography
Status: Being Implemented - 0.3 points
[Top Secret]Hadesian Artifact
Status: Not Started - 0 points
[Top Secret]Updated Scanning Software
Status: Not Started - 0 points
Engine Tuning Kit
Status: Not Started - 0 points
Retaliator Commercial
Status: Not Scored
Xi’An Space Plant
Status: Complete - 1 point
Alien Languages
Status: Being Implemented - 0.3 points
Web-based Known Universe Map
Status: Complete - 1 point
The BB-12 is a brand new Manned Maneuvering Unit from Azure Sky Aero
Status: Complete - Not Started - 0 points
INDEPENDENT ARBITRATOR’S GUILD
Status: Complete - Not Started - 0 points
More Detailed AI Activities
Status: Complete - Not Started - 0 points
Ballistic Gatling
Status: Complete - 1 point
More Detailed AI Activities
Status: Complete - Not Started - 0 points
J-Span Cryo-Star
Status: Complete - Complete - 1 point
MISC Endeavor-class Research Platform
Status: Not Started - 0 points
Anvil Aerospace Crucible
Status: Being Implemented - 0.3 points
Aegis Vanguard
Status: Complete - 1 point
Espera Prowler
Status: Not Started - 0 points
Genesis-class Starliner
Status: Not Started - 0 points
MISC Reliant
Status: Complete - 1 point
Pets
Status: Not Started - 0 points
Awwww
Enhanced Ship Modularity
Status: Being Implemented - 0.3 points
Totals
Not Started: 38
Complete: 19
Being Implemented: 23
Systems = -100
Completion % = 25.9 / 180 = approximately 14% complete.