Star Citizen Release History – Before Alpha 3.12

posted in: Alpha, Release Dates | 0

About This Page

This page is a continuation from the Star Citizen Release Dates page on SCFOCUS.ORG. If you are looking for releases and release date guesstimates after 3.12 then see that page instead.

Star Citizen Alpha 3.12 (Release):

What was released:

  • Space Station - Refinery Deck
  • Station Based Refining
  • Weapon Zeroing
  • Reputation System
  • Hand Held Tractor Beam

 

Ships that were released:

  • Esperia Talon
  • Esperia Talon Shrike

Star Citizen Alpha 3.12 (Roadmap):

What could be released:

  • Space Station - Refinery Deck - Moved from 3.11
  • Station Based Refining
  • Weapon Zeroing
  • Object Push & Pull - Moved from 3.11+
  • Multi-Tool Tractor Beam - Added
  • Reputation System - Added
  • Hand Held Tractor Beam - Added

 

Ships that could be released:

  • Esperia Talon
  • Esperia Talon Shrike

Notes About 3.12 (Roadmap):

3.12 did not originally feature on the Roadmap. The original expectation would place this patch as 4.2 which indicates a slow-down of feature release.

About Alpha 3.12 Evocati

Star Citizen Alpha 3.12 went to Evocati testing 1st December 2020. (Source: Reddit)

Alpha 3.12 introduces the hand tool tractor beam.

About Alpha 3.12 Live

Star Citizen Alpha 3.12 went live 17 December 2020.

Alpha 3.12 brings the hand tool tractor beam, ore refining, reputation system Tier 1, multi-tool tractor beam and the Esperia Talon.

View official Alpha 3.12 LIVE patch notes on RSI.

Star Citizen Alpha 3.11 (Release):

What was released in Star Citizen Alpha 3.11:

  • Space Station - Cargo Deck
  • AI: Hazard Awareness and Avoidance - ???
  • Server to Client Actor Networking Rework
  • Destructible defenses
  • Player and External Inventor
  • Force Reactions

 

Ships released:

  • Origin 100i
  • Origin 125a
  • Origin 135c
  • Mercury Star Runner (Released in 3.11.1)
  • CNOU Nomad (Released in 3.11.1)

Star Citizen Alpha 3.11 (Roadmap):

What could be released based on the Roadmap:

  • Space Station - Refinery Deck - Moved to 3.12
  • Space Station - Cargo Deck
  • AI: Hazard Awareness and Avoidance
  • Object Push & Pull - Moved to 3.12
  • Missile Operator Mode - Removed
  • Docking - Moved from 3.7 - Removed
  • Ground Cover - Buoyancy - Added
  • Server to Client Actor Networking Rework

 

Ships that could be released:

  • Mercury Star Runner
  • Origin 100i - Added
  • Origin 125a - Added
  • Origin 135c - Added

About Alpha 3.11

Alpha 3.11 went live 8th October 2020. This patch brings minor gameplay improvements. This patch also introduces the Origin 100 series of ships. Official patch notes

Notes About 3.11 (Roadmap):

3.11 did not originally feature on the roadmap and instead was 4.1. Since 4.0 is being reserved for major features (such as a new system) 3.10 and 3.11 were added. This is due to the delays caused by the global pandemic.

About Alpha 3.11 PTU

Star Citizen went to Wave 1 PTU on 30th September 2020. This patch brought small updates to gameplay as well as the Origin 100i. Official release info here

 

Evocati: Star Citizen Alpha went to Evocati testing since at least September 18th 2020. (Source: Reddit / StarCitizen). This minor patch introduces cargo refinery decks, buoyancy as well as improved throwing mechanics.

About Alpha 3.11.1 PTU

Alpha 3.11.1 has been leaked as being in PTU. Features include expo halls for the 2950 IAE and the Mercury Star Runner. Leak available here (Reddit)

About Alpha 3.11.1 LIVE

Alpha 3.11.1 went live 19th November 2020 and introduced the Mercury Star Runner, CNOU Nomad, and the 2950 IAE Expo. Official patch notes

About Alpha 3.10 Release

Alpha 3.10 introduced:

  • Changes to targeting methodology
  • Changes to atmospheric and space flight and combat
  • AI Bartenders
  • New Flight Model including atmospheric physics
  • Player 2 Player trading app (aUEC & Prison Merits)
  • Mobiglas Variants
  • Citizen Player to Player Trading App
  • AI Cover Usage
  • Body Dragging
  • Electron weapons
  • Day / Night temperature changes on planets
  • Grim Hex has been expanded and improved
  • High-Tech Hangars
  • New shops and kiosks
  • Height maps update
  • Ship HUD Rework
  • Turret Usability Improvements
  • Updated all radars and pings to be able to detect mineable resources
  • Armor values have been returned to ships
  • Quality of Life updates to: Gladiator, Caterpillar and Xi'An Scout
  • Plushies
  • Signed Distance Fields and updated reentry effects

Ships & Vehicles

  • Kruger P72 Archimedes Emerald
  • Changes to ship HUDs
  • ROC Ground Mining Vehicle
  • Origin M50 Improvements

Star Citizen Alpha 3.10 (Roadmap):

Estimated Release Date (Live): End June 2020

What could be released based on the Roadmap:

  • FPS Cover Usage - Moved from 3.7
  • Body Dragging
  • Atmospheric Flight Model Improvements (see official post)

 

Ships that could be released:

  • Drake Cutlass Blue - Released in 3.9.1

Notes About 3.10 (Roadmap):

3.10 did not originally feature on the roadmap and instead was 4.0. Since 4.0 is being reserved for major features (such as a new system) 3.10 and 3.11 were added. This is due to the delays caused by the global pandemic.

About Alpha 3.10.2

Alpha 3.10.2 was a very minor patch that brings mostly bug fixes. Stability seems somewhat improved and previously lost Ships were restored. Official patch notes

About Alpha 3.10 Live

Star Citizen Alpha 3.10 was released live 5th August 2020.

Alpha 3.10 Live Patch Notes

About Alpha 3.10 PTU

Star Citizen Alpha 3.10 went to Wave 2 testers on 28th July 2020. It was released to PTU wave 1 testers on July 15th 2020.

Official patch notes here -> https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-3-10-0-ptu-5639290-patch-notes

About Alpha 3.10 Evocati

Star Citizen Alpha 3.10 was released to Evocati testers on June 12th 2020.

Leaked patch notes here -> https://pastebin.com/9CeqwmFk

About Alpha 3.10.1

Star Citizen Alpha 3.9 (Released):

Alpha 3.9 released 29th April 2020 and included:

  • Prison Gameplay
  • Klescher Automated Prison
  • MicroTech Moons (Calliope, Clio & Euterpe)
  • Player Status System (Eating, Drinking, Temperature...)
  • PIT - Personal Inner Thought System
  • Updates to the Social Module
  • Ship Skins - Released in Alpha 3.9.1

 

Ships that were released:

  • Esperia Prowler
  • Cutlass Blue - Released in Alpha 3.9.1

Star Citizen Alpha 3.9 (Roadmap):

Estimated Release Date (Live): End of March 2020

What could be released based on the Roadmap:

  • Crusader Gas Giant - Moved to 4.0 - Removed
  • Orison Landing Zone - Moved to 4.0
  • Rest Stop Space Station: Unoccupied - Moved from 3.7 - Removed
  • Cargo Depot Space Stations - Removed
  • Dynamic Mission System: Economy Generated Missions - Moved from 3.8 - Removed
  • Dynamic Mission System: Mission Generation along QT Routes - Removed
  • Commodity Transfer Timers - Removed
  • Accounting App - Removed - Released as Player To Player Trading in Alpha 3.10
  • Multicrew - Expanded Pilot Role - Moved to 4.0 - Removed
  • Multicrew - Expanded Turret Gunner Role - Added - Moved to 4.0 - Removed
  • Economy Display Terminals - Removed
  • NPC Healing - Moved from 3.7 - Moved to 4.0 - Removed
  • PVP Bounties - Moved from 3.7 - Removed
  • Repair / Refuel / Restock Kiosks - Moved from 3.7 - Removed
  • Seated Item Handling - Moved from 3.8 - Removed
  • Weapon & Item Customization - Removed
  • Player Swim - Moved from 3.7 - Removed
  • FPS Cover Usage - Moved from 3.7 - Moved to 4.0
  • Prison Gameplay - Added
  • Klescher Automated Prison - Added
  • MicroTech Moons (Calliope, Clio & Euterpe) - Moved from 3.8
  • FPS Combat Weapon Types - Moved from 3.7 - Moved to 4.0
  • Player Status System
  • Ship AI: Navigation Collision Avoidance - Added
  • Ship AI: 3D Pathfinding - Planet Side - Added

 

Ships that could be released:

  • Drake Vulture - Removed
  • RSI Constellation Taurus - Removed
  • Drake Cutlass Blue Rework - Moved from 3.8 - Removed
  • Esperia Prowler - Moved from 3.8

About Alpha 3.9.1 Live

Star Citizen Alpha 3.9.1 was released live 27th May 2020. This patch introduced the Cutlass Blue as well as added the ability for ships to have skins applied:

Alpha 3.9.1 Live Patch Notes

About Alpha 3.9.1 PTU

Alpha 3.9.1 went to PTU May 16th. This patch introduced the Cutlass Blue as well as the ability for players to apply paint skins to ships. Official patch notes here.

Alpha 3.9 (Update - Alert!)

Update 28th March 2020: Due to the global pandemic of virus at this time it is estimated that there could be some development delays as a result as this event is causing global disruption. Previous estimate for 3.9 live has been pushed back to the middle of April.

About Alpha 3.9 PTU

Star Citizen Alpha 3.9 went to PTU testing Wave 1 April 22nd 2020. This patch included eating, weather effects, the Esperia Prowler, New Babbage interiors, 3 moons, mining consumables, PIT Wheel interaction system and more.

Alpha 3.9 (Evocati)

Star Citizen Alpha 3.9 was reñeased to Evocati testing March 14th 2020 as per leaks on Reddit. Initial patch notes can be found here: https://www.reddit.com/r/starcitizen/comments/fi3tqt/evocati_39_initial_patchnotes/ . This patch introduces the first iteration of prisons, bar tender advanced AI behaviors, New Babbage and Microtech's moons. Ship mining laser sub-items have also been introduced. There is also a new Criminal Mission -> Hijacked Caterpillar Prison Transport.

About Alpha 3.9 Release Date Estimate

Update 23rd April 2020. The release date estimate originally formulated by SCFOCUS was that Alpha 3.9 would go live end of March 2020. However, due to global pandemic and the delays caused the estimate date has lapsed. This will also push back all major updates (Alpha 4.0 and Alpha 4.1) which means that 2020 should end up with 3 major patch releases instead of 4.

About Star Citizen Alpha 3.8.2

Star Citizen Alpha 3.8.2 was released live 27th February 2020. This patch introduced the first phase of Persistence and as such aUEC balances and items were NOT WIPED since Alpha 3.8.1. This patch also introduced the Anvil Carrack as flyable. Read the full Alpha 3.8.2 Live patch notes.

About Star Citizen Alpha 3.8.1 Live

Alpha 3.8.1 went LIVE 24th January 2020. This patch added red envelopes with in game credits and the Drake Cutlass Red with functioning medical beds! Players can now set their respawn location ICU to a MedBed as well as heal their wounds. Official Patch Notes

About Star Citizen Alpha 3.8.1 PTU

Star Citizen Alpha 3.8.1 was in PTU since at least January 15th 2020. The testing for these patches has been focused around: Player cap increase from 50 to 60. Fixing many of the bugs and issues of Alpha 3.8.0 (remember X.0 patches are always the most unstable, especially after a new year). Also the biggest gameplay feature of Alpha 3.8.1 was the working Medical Beds in the 890 Jump medical bay that can be used for healing and setting (or unsetting) a respawn location.

Alpha 3.8.1 also introduced the Cutlass Red medical ship with two working medical beds. Full patch notes here: https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/star-citizen-alpha-3-8-1b-ptu-4125354-patch-notes

About Star Citizen Alpha 3.8 Live

Alpha 3.8 went LIVE 21st December 2019. This patch added the planet MicroTech, hand to hand combat, new stations, weather effects like sandstorms and snowstorms and some features. The Argo Mole was also released playable. Official Commlink

About Alpha 3.8 Open PTU

Alpha 3.8 went PTU to all backers on 18th December 2019.

About Alpha 3.8 Evocati

Alpha 3.8 was leaked on reddit as being in Evocati PTU as of November 27th 2019.

Star Citizen Alpha 3.8 (Release):

Alpha 3.8 was released on December 21st 2019 and brought the following features:

  • Rest Stop Station Interior Variants
  • MicroTech Planet
  • Advanced Gunship Defensive Maneuvers
  • FPS Close Combat
  • Annunciator Panels
  • Vehicle Cameras, 890J mission, more mining heads and other minor features
  • Planetary Weather Effects
  • Server - Side Object Container Streaming (SOCS)

 

Ships were released:

  • Argo Mole

Star Citizen Alpha 3.8 (Roadmap):

Estimated Release Date (Live): End of December 2019

What could be released based on the Roadmap:

  • Refinery Space Station - Removed
  • Cargo Space Station: Unoccupied - Moved to 3.9 and renamed
  • Rest Stop Space Station - Unoccupied - Moved from 3.7 - Moved to 3.9
  • Rest Stop Station Interior Variants - Moved from 3.7
  • MicroTech Planet
  • MicroTech Moons (Calliope, Clio & Euterpe) - Moved to 3.9
  • New Babbage Landing Zone
  • FPS Combat Weapon Types - Moved from 3.7 - Moved to 3.9
  • Advanced Gunship Defensive Maneuvers - Moved from 3.7
  • Flight AI: Ace Pilot - Removed
  • Dynamic Mission System: Economy Generated Missions - Moved to 3.9
  • Mag Boots - Removed
  • Zero-G Push & Pull - Moved to 4.0
  • Seated Item Handling - Moved to 3.9 - Removed
  • Security System - Moved to 4.0
  • Ship-to-Ship Docking - Removed
  • Ship-to-Station Docking - Moved to 4.0
  • Salvage - Moved from 3.2 - Moved to 4.0 - Removed
  • FPS Close Combat - Moved from 3.7
  • FPS Cover Usage - Moved from 3.7 - Moved to 3.9
  • Annunciator Panels - Added
  • Planetary Ground Fog Tech - Moved from 3.6 - Removed
  • Small features added (Vehicle Cameras, 890J mission, more mining heads...) - Added
  • Planetary Weather Effects - Added
  • Server - Side Object Container Streaming (SOCS) - Added

 

Ships that could be released:

  • Esperia Prowler - Moved to 3.9
  • Drake Cutlass Blue Rework - Moved to 3.9
  • Drake Cutlass Red Rework - Moved from 3.7
  • Anvil Carrack (C A R R A C K ! !)
  • MISC Hull-C - Removed
  • Argo Mole - Added

 

Update 16th November 2019

It appears once again as expected back in February 2019, the end of year patch has had many things removed or pushed back.

 

Special Notes About Alpha 3.8 Roadmap

(Update August 31st 2019: As seen by the massive "carnage" update to the Roadmap this week the below prediction was pretty accurate. While the ship pipeline has seen only small changes the features and gameplay have received big delays with the appearance of but a few new features. Planets and celestial objects seem to also still be "on schedule".

(Update Feb 10th 2019): The end of year patches (Q4) are generally much lighter than other patches and tend to get things pushed into the following year. Alpha 3.8 Roadmap seems extremely optimistic given it is the end of year patch and the amount of major features (MicroTech, Carrack, Hull-C, New Babbage, Salvage, Mag Boots, Zero-G Push & Pull, etc...). As a result it is highly probable based on FOCUS previous estimates that most if not all of these features will be pushed into 2020. This patch seems extremely heavy for the end of year patch. Additionally, given the time distance from this patch it is subject to extreme changes.

About Alpha 3.7

Alpha 3.7 brings many improvements and some new gameplay. Watch the promo video!

About Star Citizen Alpha 3.7.2

Alpha 3.7.2 went LIVE 24th November 2019. This patch introduced the Intergalactic Aerospace Expo Free Fly and the new ship the Pisces (C8 and C8X variants).

About Star Citizen Alpha 3.7.1 Live

Star Citizen Alpha 3.7.1 went LIVE on 22nd October 2019. This patch had minor bug fixes and also improved harvestable gameplay. In game account balances were not reset (another Alpha 3.7.1 patch was released shortly after and reset balances) from Alpha 3.7.

About Star Citizen Alpha 3.7.1 PTU

Star Citizen Alpha 3.7.1 went to PTU to all backers on 17th October 2019. There appear to have been no Evocati or early PTU waves for this update. The update included mostly bug fixes.

Alpha 3.7.1 went live 22nd October 2019.

About Star Citizen Alpha 3.7 Live

Star Citizen Alpha 3.7 went LIVE on 11th October 2019.

About Star Citizen Alpha 3.7 PTU

Star Citizen Alpha 3.7 went LIVE on 11th October 2019. Read the Reddit transcript of the official announcement.

Star Citizen Alpha 3.7 went to PTU available to all backers Monday 7th October 2019.

Star Citizen Alpha 3.7 went to Wave 1 testers Friday 4rd October 2019.

Star Citizen Alpha 3.7 entered Evocati testing as announced in Star Citizen Live (source) and confirmed later on Reddit (source). Alpha 3.7 Evocati date: 20th September 2019.

Star Citizen Alpha 3.7 (Release):

Alpha 3.7 was released on 11th October 2019 and included the following major features:

  • Physical Commodity Inventory
  • Caves (Rocky)
  • FPS Mining
  • Mission Sharing
  • Harvestables
  • Ship Rentals
  • IFCS Proximity Assist
  • Star Marine Map - The Good Doctor
  • Quantum Enforcement
  • Glowsticks

 

New ships that were released:

  • RSI Mantis
  • Banu Defender
  • Aegis Vanguard Harbinger
  • Aegis Vanguard Sentinel
  • Anvil Pisces (C8 and C8X) - Live in 3.7.2

Star Citizen Alpha 3.7 (Roadmap):

Estimated Release Date (Live): End of September / Beginning Middle of October 2019

What could be released based on the Roadmap:

  • Cargo Depot Space Stations - Moved to 3.9 - Removed
  • Rest Stop Space Station - Unoccupied - Moved to 3.8 - Moved to 3.9
  • Rest Stop Space Station - Interior Variants - Moved to 3.8
  • FPS Combat: Weapon Types - Moved to 3.8
  • Advanced Gunship Defensive Maneuvers - Moved to 3.8
  • Refueling: Fuel Scooping - Moved from 3.3 - Removed
  • FPS Cover Usage - Moved from 3.6 - Moved to 3.8
  • NPC Healing - Moved to 3.8 - Moved to 3.9
  • FPS: Close Combat - Moved to 3.8
  • Player Swim - Moved to 3.9 - Removed
  • PVP Bounties - Moved to 3.9
  • Ship-to-Station Docking - Moved to 3.8 - Moved to 4.0
  • Repair / Refuel / Restock Kiosks - Moved to 3.9
  • Physical Commodity Inventory - Moved from 3.6
  • Shield Technology Replacement - Released in 3.6 - Moved to 4.0
  • Planetary Ground Fog Tech - Moved from 3.6 - Moved to 3.8
  • Caves (Rocky) - Added
  • FPS Mining - Added
  • Mission Sharing - Added
  • Harvestables - Added
  • Ship Rentals - Moved from 3.6
  • IFCS Proximity Assist - Added
  • Star Marine Map - The Good Doctor - Added - New!
  • Quantum Enforcement - Added - New!
  • Glowsticks - Added - New!

 

Ships that could be released:

  • Aegis Vanguard Harbinger
  • Aegis Vanguard Sentinel
  • Cutass Red Rework - Moved to 3.8
  • Banu Defender - Moved from 3.5
  • RSI Mantis - Added - New!

About Alpha 3.6.2

Star Citizen Alpha 3.6.2 went live 6th September 2019. Alpha 3.6.2 went to been in Evocati PTU since at least August 19th 2019. The main feature of this patch was the 890 Jump.

About Alpha 3.6.1

Star Citizen Alpha 3.6.1 went live August 8th 2019. Alpha 3.6.1 went to Open PTU 27th July 2019. The 890 Jump and other features for Alpha 3.6 will make it into other Alpha 3.6.x patches.

About Alpha 3.6 PTU

Alpha 3.6 went to Open PTU Tuesday 16th July 2019. Alpha 3.6 went to wave 1 PTU testers July 2nd 2019. Alpha 3.6 went to Evocati testers approximately 17th June 2019 according to online leaks.

Star Citizen Alpha 3.6 (Release):

Alpha 3.6 was released to live on July 19th 2019 (See official Alpha 3.6 Patch Notes) and included the following major features:

  • Hover Mode
  • Rest Stop Space Stations: Exterior Variations
  • Weapon Attachments
  • Black Market Economy
  • Ship Rentals - Delayed for a future 3.6.x patch - Moved to 3.7
  • Player Free Look
  • System: Misfires
  • Harvestable Entity Spawning
  • Law System
  • Shield Technology Replacement - Moved from 3.7 - Moved to 4.0

 

New Ships that were released:

  • Kruger P72 Archimedes
  • Origin 890 Jump (Released in 3.6.2)

 

Vehicles that were released:

  • Anvil Ballista*

*Note: The Anvil Ballista was released "flight ready" at Alpha 3.6 Live.

Star Citizen Alpha 3.6 (Roadmap):

Estimated Release Date (Live): End of June / Beginning of July 2019

What could be released based on the Roadmap:

  • Repair V1 - Moved from 3.1 - Removed
  • Physical Inventories - AddedMoved to 3.7
  • Guilds System - Added - Removed
  • Ship To Ship Refuel - Added - Removed
  • Server Meshing - Moved from 3.4 - Removed
  • Refineries - Moved from 3.5 - Moved to 3.8
  • Gas Cloud Tech - Moved from 3.3 was Cloud Tech - Removed
  • Hover Mode - Added - New!
  • Planetary Ground Fog Tech - Added  - Moved to 3.8
  • Rest Stop Space Stations: Exterior Variations - Added
  • FPS Cover Usage V1 - Added - Moved to 3.8
  • Weapon Attachments - Added
  • Black Market Economy - Added
  • Ship Rentals - Added - Moved to 3.7
  • Player Free Look - Added
  • System: Misfires - Added
  • Harvestable Entity Spawning - Added
  • Law System* - Added

 

New Ships that could be released:

  • 890 Jump - Moved from 3.5
  • Kruger P72 Archimedes - Added
  • Banu Defender - Moved from 3.5 - Moved to 3.7

* Law System originally appeared in 3.5 briefly but was removed. It has reappeared in the Alpha 3.6 roadmap.

Alpha 3.5.1

Alpha 3.5.1 went to PTU Wave 1 testers on June 3rd 2019. This patch introduces the 300 series rework as well as several quality of life improvements. Alpha 3.5.1 also introduces the first release of the Ship Customizer.

Alpha 3.5

Alpha 3.5 went Live April 18th 2019. Alpha 3.5 was a major patch and brought Arccorp and the new flight system.

Star Citizen Alpha 3.5 (Release):

Alpha 3.5 was released on April 18th 2019 to live and included the following major features:

  • DNA Face Customization
  • Playable Female Characters
  • ArcCorp Planet
  • Area 18 Landing Zone
  • ArcCorp Moons (Wala & Lyria)
  • New Flight Model
  • Ship AI: Flight Model Update
  • System: Heat
  • AI Bounty Hunting in Environmental (Unconfirmed)
  • Basic Gunship Behavior - (Unconfirmed)
  • AI Distress Beacons - (Unconfirmed)
  • Asynchronous Disconnection Refactor - (Unconfirmed)
  • Ship Customizer - Added in Alpha 3.5.1

 

Ships that were released:

  • Anvil Hornet F7C-M Heartseeker
  • Origin 300 Rework (Alpha 3.5.1)
  • Misc Reliant Variants

 

 

Star Citizen Alpha 3.5 (Roadmap):

Estimated Release Date (Live): End of March / Beginning of April 2019

What could be released based on the Roadmap:

  • DNA Face Customization - Added - New!
  • Playable Female Characters - Moved from 3.4
  • ArcCorp Planet - Moved from 3.4
  • Area 18 Landing Zone - Moved from 3.4
  • ArcCorp Moons (Wala & Lyria) - Moved from 3.4
  • Salvage V1**** - Moved from 3.2 - Removed - Moved to 3.8
  • Cloud Tech - Moved from 3.3 - Removed see Gas Cloud Tech
  • Service Beacon Escort - Moved from 3.4 - Moved to 3.6
  • Reputation / Law System - Added - Removed - Moved to 3.6
  • Parallel Network Jobs - Removed
  • Lobby Refactor - Removed
  • Projectile Manager - Moved from 3.4
  • New Flight Model - Added
  • Ship AI: Flight Model Update - Added - New!
  • System: Heat - Added - New!
  • AI Bounty Hunting in Environmental Missions - Added - New!
  • Basic Gunship Behavior - Added - New!
  • AI Distress Beacons - Added - New!
  • Asynchronous Disconnection Refactor - Added - New!
  • Gas Cloud Tech - Moved from 3.3 - Moved to 3.6
  • Comm Array Revision* - Moved to 3.6
  • Liquid / Gas Exploration - Removed
  • Expanded Cargo** - Removed
  • Refineries*** - Moved to 3.6 
  • Data Running - Moved to 3.6 - Removed
  • Long Range Scanning*** - Moved to 3.6 - Removed
  • Manual Repair - Removed
  • Buy / Sell Fuel - Moved from 3.2 - Removed
  • Fuel Transfer - Moved from 3.2 - Moved to 3.6
  • Repair V1 - Moved from 3.1 - Moved to 3.6 - Removed
  • Refuel Collecting - Moved from 3.3 - Removed - Moved to 3.7

 

Ships that could be released:

  • Origin 890 Jump - Moved to 3.6
  • Anvil Hornet F7C-M Heartseeker - Added - New
  • Origin 300 Series Rework - Moved from 3.4
  • Banu Defender - Moved to 3.6***** - Moved to 3.7
  • Misc Reliant Variants - Moved from 3.4
  • Constellation Taurus - Moved from 3.4 - Removed - Moved to 3.9

*While Comm Array Revision was scheduled for 3.2 it was originally not in the 3.2 Roadmap so we have not removed it from the 3.2 section.

** Expanded cargo could be a new task related to the Cargo Depot task that was removed from 3.4

***Long Range Scanning might also be related to the other Pinging & Scanning improvements task so this might get removed.

**** Salvage was removed from the Roadmap entirely. Although it was announced to return given where the game currently is and what would be required to make a ship like the Reclaimer playable it seems Salvage still requires a lot more of the game to be fleshed out before appearing as a V1 profession. Requirements probably include things like item persistence, scanning improvements, component (Item 2.0 work) and more.

*****The Banu Defender was announced moved to Alpha 3.6 in ATV.

Alpha 3.5 Enters Evocati

Star Citizen Alpha 3.5 entered Evocati testing Friday 1st March 2019. The New Flight Model is the main testing focus for this early Evocati build. More info here: https://www.reddit.com/r/starcitizen/comments/awbder/star_citizen_leaks_evocati_for_35_has_begun_build/

Alpha 3.5 PTU

Alpha 3.5 went to PTU Wave 1 testers on March 24th 2019

Alpha 3.5 Live

Alpha 3.5 went LIVE April 18th 2019. This patch brought with it many improvements as well as a new flight model.

Alpha 3.4.3

Alpha 3.4.3 went Live January 24th 2019. Alpha 3.4.3 was a small patch and fixed some server crashes. Additionally the appearance of clouds over places like Lorville was noticed despite the patch notes being tiny. Patch notes for Alpha 3.4.3.

Star Citizen Alpha 3.4.2

Alpha 3.4.2 features more bug fixes from Alpha 3.4.1. Alpha 3.4.2 went live January 14th 2019. Alpha 3.4.2 patch notes.

Star Citizen Alpha 3.4.1

Alpha 3.4.1 featured more bug fixes from Alpha 3.4 went live December 22nd 2018. Official patch notes here.

Star Citizen Alpha 3.4 (Release):

Alpha 3.4 went live on December 21st 2018 with some improvements as well as Lorville Business District. See the official Alpha 3.4 post:

  • Lorville Business District
  • Patrol Mission Improvements (Previously: AI Planetary Landing*)
  • Procedural City Rendering Performance
  • Arena Commander Ship Item Rental

Ships that were released:

  • Anvil Hawk
  • MISC Reliant Kore (Improvements)
  • MISC Freelancer Variants (Dur, MIS & MAX)
  • 600i Touring Module

Official Alpha 3.4 Announcement

Star Citizen Alpha 3.4 (Roadmap):

What could be released based on the Roadmap:

  • Lorville Business District - Added
  • Patrol Mission Improvements (Previously: AI Planetary Landing*)
  • Procedural City Rendering Performance
  • Ship Item Rental - Added
  • Cloud Tech - Moved from 3.3 to 3.5
  • Service Beacon Escort - Moved to 3.5
  • Lobby Refactor - Moved to 3.5
  • Female Player Characters - Moved to 3.5
  • ArcCorp Planet - Moved to 3.5
  • Area 18 Landing Zone - Moved to 3.5
  • ArcCorp Moons (Wala & Lyria) - Moved to 3.5
  • Cargo Depot - Removed
  • Land Claims (purchase & register) - Moved to 3.6 - Removed
  • Land Claim gameplay - Moved to 3.6 - Removed
  • Creating Land Claim Missions - Moved to 3.6 -  Removed
  • Service Beacon Improvements - Moved from 3.2 - Moved to 3.6
  • Server Meshing - Moved to 3.6 - Removed

Ships that could be released:

  • Anvil Hawk
  • MISC Reliant Kore (Improvements)
  • MISC Freelancer Variants (Dur, MIS & MAX)
  • 600i Touring Module - Added
  • Origin 300 series Rework - Moved to 3.5
  • MISC Reliant Variants (Mako, Sen & Tana) - Moved to 3.5
  • RSI Constellation Taurus - Moved to 3.5

*Note: This task has changed several times
**Land Claim missions were added to 3.4 and then moved down to 3.6.

Star Citizen Alpha 3.3.5 - Lorville (HURSTON)

Alpha 3.3.5 is really bringing Star Citizen together. Check out this epic video made entirely in the game by a player and content creator.

 

Hurston is the first playable planet in Star Citizen and Lorville is the first Planetary Landing Zone. This marks another historic moment for the game.

Lorville

Star Citizen Alpha 3.3.5 What was released

The following major features were released:

  • Hurston Planet
  • Lorville Landing Zone
  • Hurston Moons (four)
  • No Fly Zones

The following ships were released:

  • Anvil Arrow*

* The Arrow was announced and released during the Anniversary Sale and Free Fly event.

Star Citizen Alpha 3.3.7

Alpha 3.3.7 featured more bug fixes from Alpha 3.3.6. Alpha 3.3.7 went live December 5th 2018.

Star Citizen Alpha 3.3.6

Alpha 3.3.6 featured more bug fixes from Alpha 3.3.5. Alpha 3.3.6 went live November 22nd 2018.

Star Citizen Alpha 3.3.5 Release Date

Alpha 3.3.5 was released to live on November 21st 2018.

Star Citizen Alpha 3.3.5 (Roadmap):

What could be released based on the Roadmap:

  • Hurston
  • Ship Renting*
  • Lorville Landing Zone
  • Hurston Moons (four)
  • No Fly Zone

Ships that could be released:

  • None

*Ship buying in game made an early surprise release in 3.3.

About Star Citizen Alpha 3.3.5:

Patch 3.3.5 was added due to Object Container Streaming (and Network Bind Culling) being a requirement for Hurston & Lorville. Estimated to go live sometime in November 2018. Ship buying in game was released with 3.3 and for 3.3.5 it is possible ship renting in game (Persistent Universe) will be release.

Star Citizen Alpha 3.3 What was released

The following major features were released:

  • In Game Ship Purchases
  • Scramble Race Missions
  • Arena Commander & Star Marine Rentals
  • Truck Stops / Rest Stops
  • AI FPS Combat
  • Network Entity Streaming
  • Object Container Streaming
  • VOIP & FOIP integration
  • Network Bind Culling
  • Ship System Degradation
  • Improvements to Retrieval and Delivery Missions
  • Asteroid Mining
  • Improvements to Mining
  • Ping & Scanning
  • Groups Systems Improvements
  • Vehicle Turret Improvements
  • Kiosk Shopping Improvements
  • Weapon System Refactor

Ships released:

  • Anvil Valkyrie (Unannounced)
  • RSI Constellation Phoenix
  • Aegis Hammerhead
  • CNOU Mustang Rework (Alpha, Beta, Delta, Gamma & Omega)

Vehicles released:

  • Tumbril Cyclone Variants (TR, RC, AA & RN)

 

Star Citizen Alpha 3.3 Release Date

Alpha 3.3 was released to live on November 10th 2018.

Star Citizen Alpha 3.3 (Roadmap) (Speculation):

What could be released based on the Roadmap:

  • Hurston (Estimated for 3.3.5)
  • Scramble Race Missions - Added
  • Ship Buying Renting* (Planned: Source) - Added
  • Arena Commander & Star Marine Rentals - Added
  • Lorville Landing Zone
  • Hurston Moons (four) (Estimated for 3.3.5)
  • Truck Stops / Rest Stops
  • Repair Bot -Moved to 3.6 - Removed
  • Repair Ships - Moved to 3.5 - Removed
  • Refuel Collecting - Moved to 3.5 - Removed
  • Service Beacon Escort - Moved from 3.2 - Moved to 3.4 - Moved to 3.5
  • Service Beacon Refuel - Moved from 3.2 - Moved to 3.6 - Removed
  • Service Beacon Repair - Moved from 3.2 - Moved to 3.6 - Removed
  • AI FPS Combat - Moved from 3.2
  • AI Flight Improvements***
  • AI Flight Ship Behaviors - Added
  • AI Location Security - Removed
  • Network Entity Streaming (Estimated for 3.3.5)
  • Object Container Streaming (Estimated for 3.3.5)
  • VOIP & FOIP integration
  • Cloud Tech - Moved to 3.4
  • Salvage Scanning - Moved from 3.2 - Moved to 3.5 - Removed
  • Salvage Extraction - Moved from 3.2 - Moved to 3.5
  • Salvage Processing - Moved from 3.2 - Moved to 3.5
  • Salvage Selling - Moved from 3.2 - Moved to 3.5
  • Manual Repair - Moved from 3.2 - Moved to 3.5 - Removed
  • Buy / Sell Fuel - Moved from 3.2 - Moved to 3.5 - Removed
  • Fuel Transfer - Moved from 3.2 - Moved to 3.5 - Removed
  • Network Bind Culling - Moved from 3.2 (Originally 3.1) (Estimated for 3.3.5)
  • Ship System Degradation - Added
  • Improvements to Retrieval and Delivery Missions - Added
  • Asteroid Mining - Added
  • Improvements to Mining - Added
  • Ping & Scanning - Added
  • Transit Systems - Added
  • Groups Systems Improvements - Added
  • Vehicle Turret Improvements - Added
  • No Fly Zones (Estimated for 3.3.5) - Added
  • Kiosk Shopping Improvements - Added
  • Weapon System Refactor - Added

Ships that could be released:

  • RSI Constellation Phoenix
  • Aegis Hammerhead
  • CNOU Mustang Rework (Alpha, Beta, Delta, Gamma & Omega) - Moved from 3.2

Vehicles that could be released:

  • Tumbril Cyclone Variants (TR, RC, AA & RN)

*Ship buying (ability to purchase ships you don't own in game) has been talked about and it's possible that the initial version of this will be something related to the REC rental update. It's possible some form of rental of new ships will make it into some part of the game for 3.3 (now scheduled for Alpha 3.3.5).
**Note that Service Beacon Enhancements were never originally scheduled for 3.2
***AI Defensive Combat had originally been removed. Since 3.3 is turning out to be heavier on FPS and Flight AI this task has reappeared along with several others added.

About the 3.3 Release Date Change From End of September 2018 to Citizencon

It was announced that in order to match Citizencon the Q3 releases would be pushed to attempt to match the dates. For this year, 2018, the event falls on October 10th.

September 23th 2018 - Alpha 3.3 is in Evocati testing.

October 11th 2018 - Alpha 3.3 has been released to PTU testing. Alpha 3.3.0 Patch notes here.

Star Citizen Alpha 3.3 (SCFOUCS original Speculation):

  • Q1 2019 -> Q2 2019 (Date Guessed on 24th January 2017)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

What could be released:

  • Salvage
  • Repair
  • Mercenary - Covert Ops
  • Additional Solar System Locations

Ships that could be released:

  • Anvil Carrack
  • Origin 890 Jump
  • Banu Merchantman
  • MISC Reliant - All Variants

Since the further we go in the production schedule and roadmap the more differences there are to the original post 3.0 slides that were shown. As such it seems unlikely that additional solar system locations will be implemented before Q1 2019. This information is only maintained for our own purposes of measuring progress and to provide longer term (2019 and 2020) feature and release estimates. Additionally, it's worth noting we intentionally don't list all the Roadmap features. We aim to list the major features we consider "significant", not necessarily all the content (weapons, etc...). This page is an edited list due to our own biases as a Star Citizen community page. Since we track these things to help us measure progress of Star Citizen, we provide this information for informational purposes only.

Update 12th October 2018: 3.3 was released to Evocati testing on September 23rd 2018. Salvage, Repair, Mercenary and Additional Star Systems were not released so the Q1 -> Q2 2019 forecast stays for these features. The mentioned ships were not released either. Instead the Hammerhead and Valkyrie were released. These ships are not of the same size scope as our forecast (based on the original Roadmap) either.

Star Citizen Alpha 3.2 - What was released

The following major features were released:

  • Groups System
  • Quantum Linking
  • Quantum Travel Improvements (Spline jumps)
  • Ship Persistence Improvements
  • Mining on Planetary Bodies
  • Item Kiosk Shopping
  • AI Flight Behavior Improvements
  • Economy Polish 3.2
  • Manned Turrets on Vehicles
  • Remote Turrets on Vehicles
  • Item 2.0 Ship Weapons & Systems - Power Allocation
  • PMA / VMA Improvements

Ships that were released:

  • Origin 600i
  • Anvil Hurricane
  • Aegis Eclipse
  • Aegis Avenger Rework
  • Vanduul Blade

For a complete breakdown of what was planned for this patch and what actually made it please see the original Alpha 3.2 speculation.

Star Citizen Alpha 3.2 PTU

Alpha 3.2 PTU released to PTU November 11th 2018. Major features of this patch include kiosk shop additions, the 600i Explorer being flyable, Quantum Spline jumps, Quantum Linking, Mining and the Avenger rework which can now fit a Dragonfly to name a few.

Star Citizen Alpha 3.2 LIVE

  • 3.2 went live June 30th 2018

Official Alpha 3.2 Live Announcement

Star Citizen Alpha 3.2 (Roadmap):

What could be released based on the Roadmap:

  • Groups System - Added
  • Quantum Linking - Added
  • Quantum Travel Improvements - Added
  • Service Beacon (Refuel and Repair) - Pushed to 3.3
  • Service Beacon Escort - Pushed to 3.3
  • Ship Persistence Improvements - Added
  • Mining (Prospecting, Extraction, Refining and Selling) - Removed
  • Mining on Planetary Bodies
  • Salvage (Scanning, Extraction, Processing and Selling) - Pushed to 3.3
  • Manual Repair - Pushed to 3.3
  • Buy / Sell Fuel - Pushed to 3.3
  • Fuel Transfer - Pushed to 3.3
  • Wear & Tear - Removed
  • Item Kiosk Shopping - Added
  • AI FPS Combat - Pushed to 3.2
  • AI Flight Behavior Improvements
  • Economy Polish 3.2
  • Network Bind Culling (Moved from 3.1) - Pushed to 3.3
  • Manned Turrets on Vehicles - Added
  • Remote Turrets on Vehicles - Added
  • Item 2.0 Ship Weapons & Systems - Power Allocation - Added
  • PMA / VMA Improvements - Added

Ships that could be released:

  • Origin 600i
  • Anvil Hurricane
  • Aegis Eclipse
  • CNOU Mustang Rework (Alpha, Beta, Delta, Gamma & Omega) - Pushed to 3.3
  • Aegis Avenger Rework
  • Vanduul Blade

Mining Sucess

Star Citizen Alpha 3.2 (SCFOUCS original Speculation):

  • Q3 2018 -> Q4 2018 (Date Guessed on 24th January 2017)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

What could be released based on the original Schedule Report back in 2017:

  • Crusader
  • Hurston
  • MicroTech (Stretch Goal)
  • Drowning
  • Radar System (Item 2.0)
  • StarMap v2
  • Ship to Ship Refuel System
  • Breaching
  • Object Container Streaming
  • Security / Access Control

Ships that could be released:

  • RSI Constellation Taurus
  • RSI Constellation Phoenix
  • MISC Freelancer MAX
  • AEGIS Vanguard Sentinel (Variant)
  • MISC Freelancer DUR

Please notice that our original estimate for the release date of the above was Q3 -> Q4 2018. Given the actual planned release features are missing some of the biggest features such as Crusader, Hurston and MicroTech, this means our original Estimate of the contents of the patch is still considered overly optimistic since these major features have been pushed back, in some cases beyond Q4.

Star Citizen Alpha 3.1 - Release Features

Official 3.1 Live Announcement

Star Citizen Alpha 3.1 was released with the following features. Some had been announced, and others had not. Some features that did not make it were pushed back to 3.2.

Star Citizen Alpha 3.1 Release Features

  • Character Customization v1
  • Service Beacon v1
  • Performance Optimization
  • Network Bind Culling -> Pushed to 3.2

 

Star Citizen Alpha 3.1 Released Ships:

  • Aegis Reclaimer
  • Anvil Terrapin
  • MISC Razor
  • Tumbril Cyclone
  • Nox Kue (added)

 

 

Previous Patch - Alpha 3.0.1

LIVE (2nd February 2018)

Alpha 3.0.1 went live to provide some extra things and stability fixes to the 3.0 update. Our previous estimate (before quarterly updates were announced) was as follows: Added 25th December 2017: The next update number has not been announced officially yet. Star Citizen Alpha 3.0 went live on the 24th of December of 2017. CIG had announced that with the release of the Delta Patcher in 3.0 they will roll to quarterly updates. This means at SC Focus Organizaiton we are providing the estate release date forecast "guess" for March 30th 2018. *Please see our disclaimer about release date forecasts at the top of the page. 3.0.x? Live Estimate (1st update after 3.0): March 30th 2018 (Alpha 3.0.1 was released on February 2nd 2018).  

The Reclaimer is Flyable in 3.1!

Great Aegis Reclaimer video from StarCinema

Star Citizen Alpha 3.1 (Speculative):

  • Q4 2017 -> Q1 2018 (Original date Guessed on 24th January 2017)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only. We estimated, more than a year ago, that 3.1 release window would be Q4 2017 to Q1 2018. We are glad to be, once again, very accurate in our estimate made over 12 months ago.

What is scheduled to be released based on the new production roadmap:

  • Character Customization v1
  • Service Beacon v1

Ships mentioned in the production roadmap:

  • Aegis Reclaimer
  • Anvil Terrapin
  • MISC Razor
  • Tumbril Cyclone

Network & Performance:

  • Performance Optimization

ORIGINAL 3.1 Planned Features (before the new production roadmap - made available for reference).

  • Network Bind Culling -> Pushed to 3.2
  • Modular Space Station – Truckstop -> Pushed to 3.3
  • Arc Corp / Area 18 -> Pushed to 3.4
  • FPS features (Throwable items, Fists, Takedowns, and more)
  • Fuel (Item 2.0) -> Pushed to 3.2
  • Service Beacon v1 -> Still scheduled for 3.1
  • Repair and Restock System -> Pushed to 3.3
  • Elevators v2

Ships that could be released:

  • MISC Razor
  • RSI Aurora (Update)
  • ANVIL Terrapin
  • MISC Hull C
  • DRAKE Cutlass Red
  • DRAKE Cutlass Blue
  • AEGIS Vanguard Harbinger (Variant)
  • Knox Kue (added)
  • Aegis Reclaimer (added)

Ground Vehicles that could be released:

  • Tumbril Cyclone (added)

Star Citizen Alpha 3.0 Info & Features

Pushed to live 24th December 2017

Star Citizen 3.0 Release Features

  • Moon landing & exploration (Yela, Cellin and Daymar)
  • Space outposts
  • Derelict ships
  • Debris fields
  • Levski landing zone
  • Player manned turrets
  • Item system 2.0
  • Insurance
  • Stamina
  • Doors & Airlocks
  • Cargo
  • Commodities
  • Kiosks
  • Atmospheric reentry & Engine Trails & Contrails
  • Persistent damage and ammo
  • Inventory system
  • Planetary landing
  • Entity and owner manager
  • Multifunction Displays (MFDs)
  • Field of View Slider (FOV slider)
  • Character customisation
  • Mobiglas apps (Cargo, Mission, Personal, Starmap & Mission Board)
  • AI Turrets
  • System shop and mission services
  • Basic NPC AI activity (added)
  • 60 to 64 player cap (increased from 24) (added - currently at 50 as of LIVE)
  • Improved framerates? (added) - Confirmed
  • Mission system (early iteration) (added)

Ships & Vehicles:

  • Drake Dragonfly
  • Drake Cutlass Black (rework)
  • RSI Constellation Aquila
  • RSI Ursa Rover
  • MISC Prospector
  • Sabre Raven (added)
  • Aopoa Nox (added)

Star Citizen Alpha 3.0 Live Historic Date Estimate

Update: November 30th 2017 - Released to Early Public Test Universe (currently open to early wave testers)

Alpha 3.0 has now been released beyond Evocati testers to the first several waves of PTU. Please note, we expect 3.0 to be the longest PTU testing phase of any patch to date. As a result, we estimate 3.0 Live to be end of December 2017 to Q1 2017.

Update: October 6th 2017 - Released to Evocati Testing

Alpha 3.0 has been released to the Evocati testing group (Familiarly known as Avocados). This group is currently helping find critical bugs under NDA. This helps PTU to be released with more stability for the enjoyment of backers.

(The following estimated dates were guessed October 6th 2017)

3.0 Live Estimate: December 2017 -> Q1 2018

3.0 Schedule Report

CIG have released the 3.0 schedule. If you want to read the whole thing, here's the Star Citizen Alpha 3.0 schedule.

Schedule Report Release Date for Star Citizen Alpha 3.0

  • 29th Jun' to 13th Jul' 2017 (Dates updated from Schedule Report) (LAPSED)

At SCFocus we love the schedule report. Here is the video if you haven't seen it:

Star Citizen Alpha 3.0 (Previous speculation - our original guess, for reference):

  • Q3 2017 (Date Guessed on 24th January 2017)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

 

 

Star Citizen Alpha 2.6.3

We did not provide an estimated date for this patch since it was a small & fast hotfix patch.

Full update details can be found here: https://robertsspaceindustries.com/comm-link//15823-Star-Citizen-Alpha-263

 

Released features:

  • None

 

Included ships:

  • None

 

 

 

 

Star Citizen Alpha 2.6.2

Release Date (Speculative):

  • 2.6.2 Live (Live date: 1st Apr 2017)

Our estimates (below) turned out to be 1 month early for the original estimate created end of Jan and then 6 days too long for the second revised estimate made 4th March once the initial estimated had lapsed.

  • 1st Week March 2017 (Date guessed on 24th January 2017) - Lapsed
  • New Estimated Release (Date guessed 4th March 2017) - Fri 7th April 2017 - In PTU as of 23rd Mar '17

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

We have purposely set our revised (2nd) estimated guess for 2.6.2 live two weeks after what is in the official schedule. This is due to prior dates lapsing and should better represent the actual. We will see.

 

Full update details can be found here: https://robertsspaceindustries.com/comm-link//15810-Star-Citizen-Alpha-262

 

Released features:

  • Megamap for Arena Commander and Star Marine (faster switching between game modes)
  • Network and bug fixing
  • TrackIR support reenabled
  • Added support for very wide screen (21:9) screen resolutions

 

Included ships:

  • Buccaneer flyable
  • Update (Tech) on the Super Hornet

 

 

Star Citizen Alpha 2.6.1

Release Date:

  • 2.6.1 Live (Live date: 17th Feb 2017)

Our estimates (we predicted the release date 35 days before the actual release. We were off the original estimate by just over 1 week (1st week Feb vs 17th Feb).:

  • 1st Week February 2017 (Date guessed on 14th January 2017) LAPSED
  • New Estimate (Date guessed on 7th February 2017): Friday 17th Feb 2017 (Update: 2.6.1 is now in PTU - Live date estimated revised again see below)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

Released features:

  • In-game leaderboards
  • Performance improvements
  • Spectrum
  • Megamap (Speeds up switching game modes)
  • Regional Servers (Improved international pings)

Complete breakdowns of what 2.6.1 could include can be found here:

Latest updates available in the Schedule Report on RSI: https://robertsspaceindustries.com/schedule-report

Historic Star Citizen Update List

Star Citizen Alpha 2.6.0 (December 23rd 2016)

 

Features Released:

  • Star Marine (FPS Simulation Module)
  • Pirate Swarm
  • New equipment and missiles

 

Ships Released (Flight ready):

  • Drake Caterpillar
  • Origin 85X
  • Drake Herald
  • Vanguard Hoplite
  • Hornet Wildfire
  • Sabre Comet
  • Gladius Valiant
  • Avenger Titan Renegade

 

Star Citizen Alpha 2.5 (August 25th 2016)

 

Features Released:

  • Grim Hex

 

Ships Released:

  • Reliant Kore (Flight ready)
  • ARGO MPUV (Flight ready)

 

Star Citizen Alpha 2.4.1 (June 30th 2016 - https://robertsspaceindustries.com/comm-link//15401-Star-Citizen-Alpha-241)

 

Features Released:

  • None

 

Ships Released:

  • MISC Starfarer (Flight Ready)

 

Star Citizen Alpha 2.4 (June 11th 2016)

 

Features Released:

  • None

 

Ships Released:

  • MISC Starfarer (Flight ready)

 

 

Star Citizen Alpha 2.3.1 (April 9th 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.3 (March 26th 2016)

 

Features Released:

  • None

 

Ships Released:

  • MISC Starfarer
  • Xi’An Khartu-al Scout (Flight ready)

 

Star Citizen Alpha 2.2.3 (March 17th 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.2.2 (March 12th 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.2.1 (March 9th 2016)

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.2 (March 4th 2016)

 

Features Released:

  • Up to 24 players

 

Ships Released:

  • Aegis Sabre
  • Xi’An scout

 

 

Star Citizen Alpha 2.1.2 (January 29th 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

 

Star Citizen Alpha 2.1.1 (January 22nd 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.1 (January 15th 2016)

 

Features Released:

  • Covalex Shipping Hub

 

Ships Released:

  • MISC Freelancer
  • Aegis Vanguard Warden

 

 

Star Citizen Alpha 2.0 (December 12th 2015)

Features Released:

  • Port Olisar (Crusader)
  • Yela Asteroid Belt
  • Multicrew
  • Cry Astro
  • Comm Arrays
  • New Flight Modes
  • Quantum Travel
  • FPS PU Combat
  • EVA
  • Mobiglas
  • Party System

 

Ships Released:

  • RSI Constellation Andromeda
  • Aegis Retaliator Bomber
  • Avenger Warlock EMP

 

Star Citizen Alpha 1.3 (October 23rd 2015)

 

Features Released:

  • New weapons

 

Ships Released:

  • None

 

 

Star Citizen Alpha 1.2 (August 31st 2015)

 

Features Released:

  • ArcCorp Area 18 Landing Zone

Ships Released:

  • None

 

 

Star Citizen Alpha 1.1.1 (April 11th 2015)

 

Features Released:

  • Turrets

 

Ships Released:

  • Anvil Gladiator
  • Anvil F7C-M Super Hornet
  • Drake Cutlass Black

 

Star Citizen Alpha 1.0 (December 20th 2014)

 

What was released:

  • Arena Commander Dogfighting Module
  • Ship Components - Guns, Missile Racks, Missiles
  • HUD
  • Signature System

 

Ships Released:

  • Aurora ES
  • Aurora CL
  • Mustang Gamma
  • Mustang Beta
  • Mustang Alpha

 

 

Slides for Star Citizen 3.0 and beyond

http://imgur.com/gallery/MV2PM