Star Citizen Release Date Estimates & Historic Dates

posted in: Alpha, Alpha 3.0, Alpha 4.0 | 0
Page Last Updated: February 13th 2018

Important Disclaimer About Estimated Release Dates

The information in this article can be speculative in nature and because it depends on the schedules of CIG any speculation is purely our own hypothesis and should be taken as opinion. Additionally, this data is subject to change without notice and can be out of date. This information is provided because we are players and want to collect our own views on the web. We provide this service for the enjoyment of others Star Citizen gamers. Remember, it’s just a video game, enjoy.

Current Patch - Alpha 3.0.1

LIVE (2nd February 2018)

Alpha 3.0.1 went live to provide some extra things and stability fixes to the 3.0 update.

Our previous estimate (before quarterly updates were announced) was as follows:

Added 25th December 2017:
The next update number has not been announced officially yet. Star Citizen Alpha 3.0 went live on the 24th of December of 2017. CIG had announced that with the release of the Delta Patcher in 3.0 they will roll to quarterly updates. This means at SC Focus Organizaiton we are providing the estate release date forecast "guess" for March 30th 2018. *Please see our disclaimer about release date forecasts at the top of the page.
3.0.x? Live Estimate (1st update after 3.0): March 30th 2018 (Alpha 3.0.1 was released on February 2nd 2018).

 

Next Update -> Star Citizen Alpha 3.0.2 or Star Citizen Alpha 3.1?

Added February 13th 2018

With CIG's new plan to release one update per quarter, and given we are half way through February, this means there is about 6 weeks before the quarter is finished.

We estimate the next patch to be 3.1 and for it to move into Evocati testing early next month (March). If / when CIG start to roll out periodic updates to the Star Citizen Alpha, we will cease to provide these release date forecasts for immediate patches, referring readers instead to -> Official Star Citizen Roadmap

 

Star Citizen Alpha 3.0 Info & Features

Pushed to live 24th December 2017

Star Citizen 3.0 Release Features

  • Moon landing & exploration (Yela, Cellin and Daymar)
  • Space outposts
  • Derelict ships
  • Debris fields
  • Levski landing zone
  • Player manned turrets
  • Item system 2.0
  • Insurance
  • Stamina
  • Doors & Airlocks
  • Cargo
  • Commodities
  • Kiosks
  • Atmospheric reentry & Engine Trails & Contrails
  • Persistent damage and ammo
  • Inventory system
  • Planetary landing
  • Entity and owner manager
  • Multifunction Displays (MFDs)
  • Field of View Slider (FOV slider)
  • Character customisation
  • Mobiglas apps (Cargo, Mission, Personal, Starmap & Mission Board)
  • AI Turrets
  • System shop and mission services
  • Basic NPC AI activity (added)
  • 60 to 64 player cap (increased from 24) (added - currently at 50 as of LIVE)
  • Improved framerates? (added) - Confirmed
  • Mission system (early iteration) (added)

Ships & Vehicles:

  • Drake Dragonfly
  • Drake Cutlass Black (rework)
  • RSI Constellation Aquila
  • RSI Ursa Rover
  • MISC Prospector
  • Sabre Raven (added)
  • Aopoa Nox (added)

Star Citizen Alpha 3.1 (Speculative):

  • Q4 2017 -> Q1 2018 (Original date Guessed on 24th Jan’ 17)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only. We estimated, more than a year ago, that 3.1 release window would be Q4 2017 to Q1 2018. We are glad to be, once again, very accurate in our estimate made over 12 months ago.

What is scheduled to be released based on the new production roadmap:

  • Character Custimization v1
  • Service Beacon v1

Ships mentioned in the production roadmap:

  • Aegis Reclaimer
  • Anvil Terrapin
  • MISC Razor
  • Tumbril Cyclone

Network & Performance:

  • Network Bind Culling
  • Performance Optimization

 

ORIGINAL 3.1 Planned Features (before the new production roadmap - made available for reference).

  • Modular Space Station – Truckstop -> Pushed to 3.3
  • Arc Corp / Area 18 -> Pushed to 3.4
  • FPS features (Throwable items, Fists, Takedowns, and more)
  • Fuel (Item 2.0) -> Pushed to 3.2
  • Service Beacon v1 -> Still scheduled for 3.1
  • Repair and Restock System -> Pushed to 3.3
  • Elevators v2

Ships that could be released:

  • MISC Razor
  • RSI Aurora (Update)
  • ANVIL Terrapin
  • MISC Hull C
  • DRAKE Cutlass Red
  • DRAKE Cutlass Blue
  • AEGIS Vanguard Harbinger (Variant)

Star Citizen Alpha 3.2 (Roadmap):

 

What could be released based on the Roadmap:

  • Service Beacon v2 (Escort, Refuel, and Repair)
  • Mining (Prospecting, Extraction, Refining and Selling)
  • Salvage (Scanning, Extraction, Processing and Selling)
  • Manual Repair
  • Buy / Sell Fuel
  • Fuel Transfer
  • Wear & Tear
  • AI FPS Combat
  • AI Flight Behavior Improvements

Ships that could be released:

  • Origin 600i
  • Anvil Hurricane
  • Aegis Eclipse
  • CNOU Mustang Rework
  • Aegis Avenger Rework
  • Vanduul Blade

Star Citizen Alpha 3.2 (SCFOUCS original Speculation):

  • Q3 2018 -> Q4 2018 (Date Guessed on 24th Jan’ 17)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

What could be released based on the Schedule Report:

  • Crusader
  • Hurston
  • MicroTech (Stretch Goal)
  • Drowning
  • Radar System (Item 2.0)
  • StarMap v2
  • Ship to Ship Refuel System
  • Breaching
  • Object Container Streaming
  • Security / Access Control

Ships that could be released:

  • RSI Constellation Taurus
  • RSI Constellation Phoenix
  • MISC Freelancer MAX
  • AEGIS Vanguard Sentinel (Variant)
  • MISC Freelancer DUR

Please notice that our original estimate for the release date of the above was Q3 -> Q4 2018. Given the actual planned release features are missing some of the biggest features such as Crusader, Hurston and MicroTech, this means our original Estimate of the contents of the patch is still considered overly optimistic since these major features have been pushed back, in some cases beyond Q4.

Star Citizen Alpha 3.3 (Roadmap):

What could be released based on the Roadmap:

  • Hurston
  • Lorville Landing Zone
  • Hurston Moons
  • Truck Stops / Rest Stops
  • Repair Bot
  • Repair Ships
  • Refuel Collecting
  • AI Defensive Combat
  • AI Security
  • Network Entity Streaming
  • Object Container Streaming
  • FOIP integration
  • Cloud Tech

Ships that could be released:

  • RSI Constellation Phoenix
  • Aegis Hammerhead
  • Tumbril Cyclone Variants

Star Citizen Alpha 3.3 (SCFOUCS original Speculation):

  • Q1 2019 -> Q2 2019 (Date Guessed on 24th Jan’ 17)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

What could be released:

  • Salvage
  • Repair
  • Mercenary - Covert Ops
  • Additional Solar System Locations

Ships that could be released:

  • Anvil Carrack
  • Origin 890 Jump
  • Banu Merchantman
  • MISC Reliant - All Variants

 

Since the further we go in the production schedule and roadmap the more differences there are to the original post 3.0 slides that were shown. As such it seems unlikely that additional solar system locations will be implemented before Q1 2019. This information is only maintained for our own purposes of measuring progress and to provide longer term (2019 and 2020) feature and release estimates.

Star Citizen Alpha 3.4 (Roadmap):

What could be released based on the Roadmap:

  • Female Characters
  • ArcCorp Planet
  • Area 18 Landing Zone
  • ArcCorp Moons
  • Cargo Depot
  • Land Claims
  • Land Claim gameplay
  • AI Planetary Landing
  • Procedural City Rendering
  • Server Meshing

Ships that could be released:

  • Origin 300i Rework
  • Anvil Hawk
  • MISC Reliant Variants
  • MISC Freelancer Variants
  • RSI Constellation Taurus

 

Star Citizen Alpha 4.0 (Speculative):

Update 13th February 2018, on the Roadmap we have 3.4 instead of 4.0. The main difference being that 4.0 originally encompassed concepts of traveling between star systems. Our estimation is that features to do with travel between systems will define 4.0 and will come in late 2019. Therefore our original estimates provided a year ago remain the same, except our estimate should be labelled for 4.0 instead of the original 3.4 terminology. The new 3.4 patch planned in he roadmap does not contain the features required to class it as 4.0. We provided no orginal estimate for 3.4 and therefore the content of our estimate still remarkably applies for 4.0 instead.

  • Q3+ 2019 (Date Guessed on 24th Jan’ 17)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

What could be released:

  • Travel To Multiple Star Systems
  • Exploration & Discovery
  • Science & Research
  • Additional Solar System Locations

Ships that could be released:

  • RSI Orion
  • Anvil Crucible

Star Citizen Alpha 3.0 Live Historic Date Estimate

Update: November 30th 2017 - Released to Early Public Test Universe (currently open to early wave testers)

Alpha 3.0 has now been released beyond Evocati testers to the first several waves of PTU. Please note, we expect 3.0 to be the longest PTU testing phase of any patch to date. As a result, we estimate 3.0 Live to be end of December 2017 to Q1 2017.

Update: October 6th 2017 - Released to Evocati Testing

Alpha 3.0 has been released to the Evocati testing group (Familiarly known as Avocados). This group is currently helping find critical bugs under NDA. This helps PTU to be released with more stability for the enjoyment of backers.

(The following estimated dates were guessed October 6th 2017)

3.0 Live Estimate: December 2017 -> Q1 2018

3.0 Schedule Report

CIG have released the 3.0 schedule. If you want to read the whole thing, here's the Star Citizen Alpha 3.0 schedule.

Schedule Report Release Date for Star Citizen Alpha 3.0

  • 29th Jun' to 13th Jul' 2017 (Dates updated from Schedule Report) (LAPSED)

At SCFocus we love the schedule report. Here is the video if you haven't seen it:

Star Citizen Alpha 3.0 (Previous speculation - our original guess, for reference):

  • Q3 2017 (Date Guessed on 24th Jan’ 17)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

 

 

 

 

Star Citizen Alpha 2.6.3 (LIVE)

We did not provide an estimated date for this patch since it was a small & fast hotfix patch.

Full update details can be found here: https://robertsspaceindustries.com/comm-link//15823-Star-Citizen-Alpha-263

 

Released features:

  • None

 

Included ships:

  • None

 

 

 

 

Star Citizen Alpha 2.6.2 (LIVE)

Release Date (Speculative):

  • 2.6.2 Live (Live date: 1st Apr 2017)

Our estimates (below) turned out to be 1 month early for the original estimate created end of Jan and then 6 days too long for the second revised estimate made 4th March once the initial estimated had lapsed.

  • 1st Week March 2017 (Date guessed on 24th Jan’ 17) - Lapsed
  • New Estimated Release (Date guessed 4th Mar' 17) - Fri 7th Apr' 17 - In PTU as of 23rd Mar '17

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

We have purposely set our revised (2nd) estimated guess for 2.6.2 live two weeks after what is in the official schedule. This is due to prior dates lapsing and should better represent the actual. We will see.

 

Full update details can be found here: https://robertsspaceindustries.com/comm-link//15810-Star-Citizen-Alpha-262

 

Released features:

  • Megamap for Arena Commander and Star Marine (faster switching between game modes)
  • Network and bug fixing
  • TrackIR support reenabled
  • Added support for very wide screen (21:9) screen resolutions

 

Included ships:

  • Buccaneer flyable
  • Update (Tech) on the Super Hornet

 

 

Star Citizen Alpha 2.6.1 (Live)

Release Date:

  • 2.6.1 Live (Live date: 17th Feb 2017)

Our estimates (we predicted the release date 35 days before the actual release. We were off the original estimate by just over 1 week (1st week Feb vs 17th Feb).:

  • 1st Week February 2017 (Date guessed on 24th Jan 17) LAPSED
  • New Estimate (Date guessed on 7th Feb 17): Friday 17th Feb (Update: 2.6.1 is now in PTU - Live date estimated revised again see below)

 

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

 

Released features:

  • In-game leaderboards
  • Performance improvements
  • Spectrum
  • Megamap (Speeds up switching game modes)
  • Regional Servers (Improved international pings)

 

Complete breakdowns of what 2.6.1 could include can be found here:

Latest updates available in the Schedule Report on RSI: https://robertsspaceindustries.com/schedule-report

Historic Star Citizen Update List

Star Citizen Alpha 2.6.0 (December 23rd 2016)

 

Features Released:

  • Star Marine (FPS Simulation Module)
  • Pirate Swarm
  • New equipment and missiles

 

Ships Released (Flight ready):

  • Drake Caterpillar
  • Origin 85X
  • Drake Herald
  • Vanguard Hoplite
  • Hornet Wildfire
  • Sabre Comet
  • Gladius Valiant
  • Avenger Titan Renegade

 

Star Citizen Alpha 2.5 (August 25th 2016)

 

Features Released:

  • Grim Hex

 

Ships Released:

  • Reliant Kore (Flight ready)
  • ARGO MPUV (Flight ready)

 

Star Citizen Alpha 2.4.1 (June 30th 2016 - https://robertsspaceindustries.com/comm-link//15401-Star-Citizen-Alpha-241)

 

Features Released:

  • None

 

Ships Released:

  • MISC Starfarer (Flight Ready)

 

Star Citizen Alpha 2.4 (June 11th 2016)

 

Features Released:

  • None

 

Ships Released:

  • MISC Starfarer (Flight ready)

 

 

Star Citizen Alpha 2.3.1 (April 9th 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.3 (March 26th 2016)

 

Features Released:

  • None

 

Ships Released:

  • MISC Starfarer
  • Xi’An Khartu-al Scout (Flight ready)

 

Star Citizen Alpha 2.2.3 (March 17th 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.2.2 (March 12th 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.2.1 (March 9th 2016)

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.2 (March 4th 2016)

 

Features Released:

  • Up to 24 players

 

Ships Released:

  • Aegis Sabre
  • Xi’An scout

 

 

Star Citizen Alpha 2.1.2 (January 29th 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

 

Star Citizen Alpha 2.1.1 (January 22nd 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.1 (January 15th 2016)

 

Features Released:

  • Covalex Shipping Hub

 

Ships Released:

  • MISC Freelancer
  • Aegis Vanguard Warden

 

 

Star Citizen Alpha 2.0 (December 12th 2015)

Features Released:

  • Port Olisar (Crusader)
  • Yela Asteroid Belt
  • Multicrew
  • Cry Astro
  • Comm Arrays
  • New Flight Modes
  • Quantum Travel
  • FPS PU Combat
  • EVA
  • Mobiglas
  • Party System

 

Ships Released:

  • RSI Constellation Andromeda
  • Aegis Retaliator Bomber
  • Avenger Warlock EMP

 

Star Citizen Alpha 1.3 (October 23rd 2015)

 

Features Released:

  • New weapons

 

Ships Released:

  • None

 

 

Star Citizen Alpha 1.2 (August 31st 2015)

 

Features Released:

  • ArcCorp Area 18 Landing Zone

Ships Released:

  • None

 

 

Star Citizen Alpha 1.1.1 (April 11th 2015)

 

Features Released:

  • Turrets

 

Ships Released:

  • Anvil Gladiator
  • Anvil F7C-M Super Hornet
  • Drake Cutlass Black

 

Star Citizen Alpha 1.0 (December 20th 2014)

 

What was released:

  • Arena Commander Dogfighting Module
  • Ship Components - Guns, Missile Racks, Missiles
  • HUD
  • Signature System

 

Ships Released:

  • Aurora ES
  • Aurora CL
  • Mustang Gamma
  • Mustang Beta
  • Mustang Alpha

 

 

Slides for Star Citizen 3.0 and beyond

http://imgur.com/gallery/MV2PM