Star Citizen Release Date Estimates & Historic Dates

Page Last Updated: October 17th 2018

Current Status:

 

Alpha 3.3 in PTU Testing

 

Alpha 3.2 is LIVE

Estimated Upcoming Release Dates

  • 3.3 Live -> End of September 2018 Around Citizencon (Oct 10th) (Delayed)
  • 3.3.5 Live -> Mid Q4 2018
  • 3.4 Live -> End of December 2018
  • 3.5 Live -> End of March 2019
  • 3.6 Live -> End of June 2019
  • 4.0 Live -> Q3+ 2019

Important Disclaimer About Estimated Release Dates

The information in this article can be speculative in nature and because it depends on the schedules of CIG any speculation is purely our own hypothesis and should be taken as opinion. Additionally, this data is subject to change without notice and can be out of date. This information is provided because we are players and want to collect our own views on the web. We provide this service for the enjoyment of other Star Citizen gamers. Remember, it’s just a video game, enjoy.

Current PTU Patch -> Star Citizen Alpha 3.3

Alpha 3.3 has been released to PTU. CIG failed to release 3.3 live on time (delayed).

Please always check the -> Official Star Citizen Roadmap

Current Live Patch -> Star Citizen Alpha 3.2

Update 30th June 2018: Alpha 3.2 has been released to live.

Star Citizen Alpha 3.2 - What was released

The following major features were released:

  • Groups System
  • Quantum Linking
  • Quantum Travel Improvements (Spline jumps)
  • Ship Persistence Improvements
  • Mining on Planetary Bodies
  • Item Kiosk Shopping
  • AI Flight Behavior Improvements
  • Economy Polish 3.2
  • Manned Turrets on Vehicles
  • Remote Turrets on Vehicles
  • Item 2.0 Ship Weapons & Systems - Power Allocation
  • PMA / VMA Improvements

Ships that were released:

  • Origin 600i
  • Anvil Hurricane
  • Aegis Eclipse
  • Aegis Avenger Rework
  • Vanduul Blade

For a complete breakdown of what was planned for this patch and what actually made it please see the original Alpha 3.2 speculation.

Star Citizen Alpha 3.2 PTU

Update 20th June 2018: Alpha 3.2 PTU has been released. Major features of this patch include kiosk shop additions, the 600i Explorer being flyable, Quantum Spline jumps, Quantum Linking, Mining and the Avenger rework which can now fit a Dragonfly to name a few.

Star Citizen Alpha 3.2 LIVE

  • 3.2 Live -> (June 30th 2018)

Official Alpha 3.2 Live Announcement

Upcoming Patches

Star Citizen Alpha 3.3 What was releaesd

The following major features were released:

  • Scramble Race Missions
  • Arena Commander & Star Marine Rentals
  • Truck Stops / Rest Stops
  • AI FPS Combat
  • Network Entity Streaming
  • Object Container Streaming
  • VOIP & FOIP integration
  • Network Bind Culling
  • Ship System Degradation
  • Improvements to Retrieval and Delivery Missions
  • Asteroid Mining
  • Improvements to Mining
  • Ping & Scanning
  • Groups Systems Improvements
  • Vehicle Turret Improvements
  • Kiosk Shopping Improvements
  • Weapon System Refactor

Ships released:

  • Anvil Valkyrie (Unannounced)
  • RSI Constellation Phoenix
  • Aegis Hammerhead
  • CNOU Mustang Rework (Alpha, Beta, Delta, Gamma & Omega)

Vehicles released:

  • Tumbril Cyclone Variants (TR, RC, AA & RN)

 

Star Citizen Alpha 3.3 (Roadmap) (Speculation):

What could be released based on the Roadmap:

  • Hurston (Estimated for 3.3.5)
  • Scramble Race Missions - Added
  • Ship Buying Renting* (Planned: Source) - Added
  • Arena Commander & Star Marine Rentals - Added
  • Loreville Landing Zone
  • Hurston Moons (four) (Estimated for 3.3.5)
  • Truck Stops / Rest Stops
  • Repair Bot -Moved to 3.6 - Removed
  • Repair Ships - Moved to 3.5 - Removed
  • Refuel Collecting - Moved to 3.5 - Removed
  • Service Beacon Escort - Moved from 3.2 - Moved to 3.4 - Moved to 3.5
  • Service Beacon Refuel - Moved from 3.2 - Moved to 3.6 - Removed
  • Service Beacon Repair - Moved from 3.2 - Moved to 3.6 - Removed
  • AI FPS Combat - Moved from 3.2
  • AI Flight Improvements***
  • AI Flight Ship Behaviors - Added
  • AI Location Security - Removed
  • Network Entity Streaming (Estimated for 3.3.5)
  • Object Container Streaming (Estimated for 3.3.5)
  • VOIP & FOIP integration
  • Cloud Tech - Moved to 3.4
  • Salvage Scanning - Moved from 3.2 - Moved to 3.5 - Removed
  • Salvage Extraction - Moved from 3.2 - Moved to 3.5
  • Salvage Processing - Moved from 3.2 - Moved to 3.5
  • Salvage Selling - Moved from 3.2 - Moved to 3.5
  • Manual Repair - Moved from 3.2 - Moved to 3.5 - Removed
  • Buy / Sell Fuel - Moved from 3.2 - Moved to 3.5 - Removed
  • Fuel Transfer - Moved from 3.2 - Moved to 3.5 - Removed
  • Network Bind Culling - Moved from 3.2 (Originally 3.1) (Estimated for 3.3.5)
  • Ship System Degradation - Added
  • Improvements to Retrieval and Delivery Missions - Added
  • Asteroid Mining - Added
  • Improvements to Mining - Added
  • Ping & Scanning - Added
  • Transit Systems - Added
  • Groups Systems Improvements - Added
  • Vehicle Turret Improvements - Added
  • No Fly Zones (Estimated for 3.3.5) - Added
  • Kiosk Shopping Improvements - Added
  • Weapon System Refactor - Added

Ships that could be released:

  • RSI Constellation Phoenix
  • Aegis Hammerhead
  • CNOU Mustang Rework (Alpha, Beta, Delta, Gamma & Omega) - Moved from 3.2

Vehicles that could be released:

  • Tumbril Cyclone Variants (TR, RC, AA & RN)

*Ship buying (ability to purchase ships you don't own in game) has been talked about and it's possible that the initial version of this will be something related to the REC rental update. It's possible some form of rental of new ships will make it into some part of the game for 3.3 (now scheduled for Alpha 3.3.5).
**Note that Service Beacon Enhancements were never originally scheduled for 3.2
***AI Defensive Combat had originally been removed. Since 3.3 is turning out to be heavier on FPS and Flight AI this task has reappeared along with several others added.

About the 3.3 Release Date Change From End of September 2018 to Citizencon

It was announced that in order to match Citizencon the Q3 releases would be pushed to attempt to match the dates. For this year, 2018, the event falls on October 10th.

September 23th 2018 - Alpha 3.3 is in Evocati testing.

October 11th 2018 - Alpha 3.3 has been released to PTU testing. Alpha 3.3.0 Patch notes here.

Star Citizen Alpha 3.3 (SCFOUCS original Speculation):

  • Q1 2019 -> Q2 2019 (Date Guessed on 24th January 2017)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

What could be released:

  • Salvage
  • Repair
  • Mercenary - Covert Ops
  • Additional Solar System Locations

Ships that could be released:

  • Anvil Carrack
  • Origin 890 Jump
  • Banu Merchantman
  • MISC Reliant - All Variants

Since the further we go in the production schedule and roadmap the more differences there are to the original post 3.0 slides that were shown. As such it seems unlikely that additional solar system locations will be implemented before Q1 2019. This information is only maintained for our own purposes of measuring progress and to provide longer term (2019 and 2020) feature and release estimates. Additionally, it's worth noting we intentionally don't list all the Roadmap features. We aim to list the major features we consider "significant", not necessarily all the content (weapons, etc...). This page is an edited list due to our own biases as a Star Citizen community page. Since we track these things to help us measure progress of Star Citizen, we provide this information for informational purposes only.

Update 12th October 2018: 3.3 was released to Evocati testing on September 23rd 2018. Salvage, Repair, Mercenary and Additional Star Systems were not released so the Q1 -> Q2 2019 forecast stays for these features. The mentioned ships were not released either. Instead the Hammerhead and Valkyrie were released. These ships are not of the same size scope as our forecast (based on the original Roadmap) either.

Star Citizen Alpha 3.3.5 (Roadmap):

What could be released based on the Roadmap:

  • Hurston
  • Ship Buying Renting
  • Loreville Landing Zone
  • Hurston Moons (four)
  • No Fly Zone

Ships that could be released:

  • None

About Star Citizen Alpha 3.3.5:

Patch 3.3.5 was added due to Object Container Streaming (and Network Bind Culling) being a requirement for Hurston & Loreville. Estimated to go live sometime in November 2018.

Star Citizen Alpha 3.4 (Roadmap):

What could be released based on the Roadmap:

  • Female Player Characters
  • ArcCorp Planet
  • Area 18 Landing Zone
  • ArcCorp Moons (2)
  • Loreville Business District - Added
  • FPS Ping & Scanning - Added
  • Quantum Travel Improvements - Added
  • Cargo Depot - Removed
  • Land Claims (purchase & register) - Moved to 3.6 - Removed
  • Land Claim gameplay - Moved to 3.6 - Removed
  • Creating Land Claim Missions - Moved to 3.6 -  Removed
  • AI Planetary Landing* - Removed*
  • Service Beacon Improvements - Moved from 3.2 - Moved to 3.6
  • Service Beacon Escort - Moved from 3.2 - Moved to 3.5
  • Procedural City Rendering Performance
  • Server Meshing - Moved to 3.6 - Removed
  • Lobby Refactor - Moved to 3.5
  • AI FPS Combat Stealth - Added
  • AI Quantum & Strafing - Added
  • Cloud Tech - Moved from 3.3
  • Projectile Manager - Added

Ships that could be released:

  • Origin 300 series Rework
  • Anvil Hawk
  • MISC Reliant Variants (Mako, Sen & Tana) - Moved to 3.5
  • MISC Reliant Kore (Improvements)
  • MISC Freelancer Variants (Dur, MIS & MAX)
  • RSI Constellation Taurus - Moved to 3.5
  • 600i Touring Module - Added

*Note: This task seems to be deprecated
**Land Claim missions were added to 3.4 and then moved down to 3.6.

Star Citizen Alpha 3.5 (Roadmap):

What could be released based on the Roadmap:

  • DNA Face Customization - Added - New!
  • Comm Array Revision* - Moved to 3.6
  • Liquid / Gas Exploration - Removed
  • Expanded Cargo** - Removed
  • Refineries*** - Moved to 3.6 - Removed
  • Data Running - Moved to 3.6 - Removed
  • Long Range Scanning*** - Moved to 3.6 - Removed
  • Salvage V1 - Moved from 3.2
  • Manual Repair - Removed
  • Service Beacon Escort - Moved from 3.2
  • Buy / Sell Fuel - Moved from 3.2 - Removed
  • Fuel Transfer - Moved from 3.2 - Moved to 3.6
  • Repair Ships - Moved from 3.6
  • Refuel Collecting - Moved from 3.3 - Removed
  • Reputation / Law System - Added
  • Parallel Network Jobs
  • Lobby Refactor

Ships that could be released:

  • Origin 890 Jump - Moved to 3.6
  • Banu Defender
  • Origin M50 Improvements - Added
  • Kruger P52 Merlin Improvements - Added
  • Misc Reliant Variants - Moved from 3.4
  • Constellation Taurus - Moved from 3.4

*While Comm Array Revision was scheduled for 3.2 it was originally not in the 3.2 Roadmap so we have not removed it from the 3.2 section.

** Expanded cargo could be a new task related to the Cargo Depot task that was removed from 3.4

***Long Range Scanning might also be related to the other Pinging & Scanning improvements task so this might get removed.

Star Citizen Alpha 3.6 (Roadmap):

What could be released based on the Roadmap:

  • Repair V1 - Moved from 3.1
  • Physical Inventories - Added
  • Guilds System - Added
  • Ship To Ship Refuel - Added
  • Server Meshing - Moved from 3.4 - Removed
  • Comm Array Revision - Moved from 3.2
  • Refineries - Moved from 3.5
  • Persistent Item Cache Refactor - Added

Ships that could be released:

  • 890 Jump - Moved from 3.5
  • Kruger P72 Archimedes - Added

Star Citizen Alpha 4.0 (Speculative):

Update 13th February 2018, on the Roadmap we have 3.4 instead of 4.0. The main difference being that 4.0 originally encompassed concepts of traveling between star systems. Our estimation is that features to do with travel between systems will define 4.0 and will come in late 2019. Therefore our original estimates provided a year ago remain the same, except our estimate should be labelled for 4.0 instead of the original 3.4 terminology. The new 3.4 patch planned in the roadmap does not contain the features required to class it as 4.0. We provided no orginal estimate for 3.4 and therefore the content of our estimate still remarkably applies for 4.0 instead.

  • Q3+ 2019 (Date Guessed on 24th January 2017)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

What could be released:

  • Travel To Multiple Star Systems
  • Exploration & Discovery
  • Science & Research
  • Additional Solar System Locations

Ships that could be released:

  • RSI Orion
  • Anvil Crucible

Previous Patches

Star Citizen Alpha 3.2 (Roadmap):

What could be released based on the Roadmap:

  • Groups System - Added
  • Quantum Linking - Added
  • Quantum Travel Improvements - Added
  • Service Beacon (Refuel and Repair) - Pushed to 3.3
  • Service Beacon Escort - Pushed to 3.3
  • Ship Persistence Improvements - Added
  • Mining (Prospecting, Extraction, Refining and Selling) - Removed
  • Mining on Planetary Bodies
  • Salvage (Scanning, Extraction, Processing and Selling) - Pushed to 3.3
  • Manual Repair - Pushed to 3.3
  • Buy / Sell Fuel - Pushed to 3.3
  • Fuel Transfer - Pushed to 3.3
  • Wear & Tear - Removed
  • Item Kiosk Shopping - Added
  • AI FPS Combat - Pushed to 3.2
  • AI Flight Behavior Improvements
  • Economy Polish 3.2
  • Network Bind Culling (Moved from 3.1) - Pushed to 3.3
  • Manned Turrets on Vehicles - Added
  • Remote Turrets on Vehicles - Added
  • Item 2.0 Ship Weapons & Systems - Power Allocation - Added
  • PMA / VMA Improvements - Added

Ships that could be released:

  • Origin 600i
  • Anvil Hurricane
  • Aegis Eclipse
  • CNOU Mustang Rework (Alpha, Beta, Delta, Gamma & Omega) - Pushed to 3.3
  • Aegis Avenger Rework
  • Vanduul Blade

Star Citizen Alpha 3.2 PTU

Update 20th June 2018: Alpha 3.2 PTU has been released. Major features of this patch include kiosk shop additions, the 600i Explorer being flyable, Quantum Spline jumps, Quantum Linking, Mining and the Avenger rework which can now fit a Dragonfly to name a few.

Star Citizen Alpha 3.2 LIVE

  • 3.2 Live (June 30th 2018)

Mining Sucess

Star Citizen Alpha 3.2 (SCFOUCS original Speculation):

  • Q3 2018 -> Q4 2018 (Date Guessed on 24th January 2017)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

What could be released based on the original Schedule Report back in 2017:

  • Crusader
  • Hurston
  • MicroTech (Stretch Goal)
  • Drowning
  • Radar System (Item 2.0)
  • StarMap v2
  • Ship to Ship Refuel System
  • Breaching
  • Object Container Streaming
  • Security / Access Control

Ships that could be released:

  • RSI Constellation Taurus
  • RSI Constellation Phoenix
  • MISC Freelancer MAX
  • AEGIS Vanguard Sentinel (Variant)
  • MISC Freelancer DUR

Please notice that our original estimate for the release date of the above was Q3 -> Q4 2018. Given the actual planned release features are missing some of the biggest features such as Crusader, Hurston and MicroTech, this means our original Estimate of the contents of the patch is still considered overly optimistic since these major features have been pushed back, in some cases beyond Q4.

Star Citizen Alpha 3.1 - Release Features

Official 3.1 Live Announcement

Star Citizen Alpha 3.1 was released with the following features. Some had been announced, and others had not. Some features that did not make it were pushed back to 3.2.

Star Citizen Alpha 3.1 Release Features

  • Character Customization v1
  • Service Beacon v1
  • Performance Optimization
  • Network Bind Culling -> Pushed to 3.2

 

Star Citizen Alpha 3.1 Released Ships:

  • Aegis Reclaimer
  • Anvil Terrapin
  • MISC Razor
  • Tumbril Cyclone
  • Nox Kue (added)

 

 

Previous Patch - Alpha 3.0.1

LIVE (2nd February 2018)

Alpha 3.0.1 went live to provide some extra things and stability fixes to the 3.0 update. Our previous estimate (before quarterly updates were announced) was as follows: Added 25th December 2017: The next update number has not been announced officially yet. Star Citizen Alpha 3.0 went live on the 24th of December of 2017. CIG had announced that with the release of the Delta Patcher in 3.0 they will roll to quarterly updates. This means at SC Focus Organizaiton we are providing the estate release date forecast "guess" for March 30th 2018. *Please see our disclaimer about release date forecasts at the top of the page. 3.0.x? Live Estimate (1st update after 3.0): March 30th 2018 (Alpha 3.0.1 was released on February 2nd 2018).  

The Reclaimer is Flyable in 3.1!

Great Aegis Reclaimer video from StarCinema

Star Citizen Alpha 3.1 (Speculative):

  • Q4 2017 -> Q1 2018 (Original date Guessed on 24th January 2017)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only. We estimated, more than a year ago, that 3.1 release window would be Q4 2017 to Q1 2018. We are glad to be, once again, very accurate in our estimate made over 12 months ago.

What is scheduled to be released based on the new production roadmap:

  • Character Customization v1
  • Service Beacon v1

Ships mentioned in the production roadmap:

  • Aegis Reclaimer
  • Anvil Terrapin
  • MISC Razor
  • Tumbril Cyclone

Network & Performance:

  • Performance Optimization

ORIGINAL 3.1 Planned Features (before the new production roadmap - made available for reference).

  • Network Bind Culling -> Pushed to 3.2
  • Modular Space Station – Truckstop -> Pushed to 3.3
  • Arc Corp / Area 18 -> Pushed to 3.4
  • FPS features (Throwable items, Fists, Takedowns, and more)
  • Fuel (Item 2.0) -> Pushed to 3.2
  • Service Beacon v1 -> Still scheduled for 3.1
  • Repair and Restock System -> Pushed to 3.3
  • Elevators v2

Ships that could be released:

  • MISC Razor
  • RSI Aurora (Update)
  • ANVIL Terrapin
  • MISC Hull C
  • DRAKE Cutlass Red
  • DRAKE Cutlass Blue
  • AEGIS Vanguard Harbinger (Variant)
  • Knox Kue (added)
  • Aegis Reclaimer (added)

Ground Vehicles that could be released:

  • Tumbril Cyclone (added)

Star Citizen Alpha 3.0 Info & Features

Pushed to live 24th December 2017

Star Citizen 3.0 Release Features

  • Moon landing & exploration (Yela, Cellin and Daymar)
  • Space outposts
  • Derelict ships
  • Debris fields
  • Levski landing zone
  • Player manned turrets
  • Item system 2.0
  • Insurance
  • Stamina
  • Doors & Airlocks
  • Cargo
  • Commodities
  • Kiosks
  • Atmospheric reentry & Engine Trails & Contrails
  • Persistent damage and ammo
  • Inventory system
  • Planetary landing
  • Entity and owner manager
  • Multifunction Displays (MFDs)
  • Field of View Slider (FOV slider)
  • Character customisation
  • Mobiglas apps (Cargo, Mission, Personal, Starmap & Mission Board)
  • AI Turrets
  • System shop and mission services
  • Basic NPC AI activity (added)
  • 60 to 64 player cap (increased from 24) (added - currently at 50 as of LIVE)
  • Improved framerates? (added) - Confirmed
  • Mission system (early iteration) (added)

Ships & Vehicles:

  • Drake Dragonfly
  • Drake Cutlass Black (rework)
  • RSI Constellation Aquila
  • RSI Ursa Rover
  • MISC Prospector
  • Sabre Raven (added)
  • Aopoa Nox (added)

Star Citizen Alpha 3.0 Live Historic Date Estimate

Update: November 30th 2017 - Released to Early Public Test Universe (currently open to early wave testers)

Alpha 3.0 has now been released beyond Evocati testers to the first several waves of PTU. Please note, we expect 3.0 to be the longest PTU testing phase of any patch to date. As a result, we estimate 3.0 Live to be end of December 2017 to Q1 2017.

Update: October 6th 2017 - Released to Evocati Testing

Alpha 3.0 has been released to the Evocati testing group (Familiarly known as Avocados). This group is currently helping find critical bugs under NDA. This helps PTU to be released with more stability for the enjoyment of backers.

(The following estimated dates were guessed October 6th 2017)

3.0 Live Estimate: December 2017 -> Q1 2018

3.0 Schedule Report

CIG have released the 3.0 schedule. If you want to read the whole thing, here's the Star Citizen Alpha 3.0 schedule.

Schedule Report Release Date for Star Citizen Alpha 3.0

  • 29th Jun' to 13th Jul' 2017 (Dates updated from Schedule Report) (LAPSED)

At SCFocus we love the schedule report. Here is the video if you haven't seen it:

Star Citizen Alpha 3.0 (Previous speculation - our original guess, for reference):

  • Q3 2017 (Date Guessed on 24th January 2017)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

 

 

Star Citizen Alpha 2.6.3 (LIVE)

We did not provide an estimated date for this patch since it was a small & fast hotfix patch.

Full update details can be found here: https://robertsspaceindustries.com/comm-link//15823-Star-Citizen-Alpha-263

 

Released features:

  • None

 

Included ships:

  • None

 

 

 

 

Star Citizen Alpha 2.6.2 (LIVE)

Release Date (Speculative):

  • 2.6.2 Live (Live date: 1st Apr 2017)

Our estimates (below) turned out to be 1 month early for the original estimate created end of Jan and then 6 days too long for the second revised estimate made 4th March once the initial estimated had lapsed.

  • 1st Week March 2017 (Date guessed on 24th January 2017) - Lapsed
  • New Estimated Release (Date guessed 4th March 2017) - Fri 7th April 2017 - In PTU as of 23rd Mar '17

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

We have purposely set our revised (2nd) estimated guess for 2.6.2 live two weeks after what is in the official schedule. This is due to prior dates lapsing and should better represent the actual. We will see.

 

Full update details can be found here: https://robertsspaceindustries.com/comm-link//15810-Star-Citizen-Alpha-262

 

Released features:

  • Megamap for Arena Commander and Star Marine (faster switching between game modes)
  • Network and bug fixing
  • TrackIR support reenabled
  • Added support for very wide screen (21:9) screen resolutions

 

Included ships:

  • Buccaneer flyable
  • Update (Tech) on the Super Hornet

 

 

Star Citizen Alpha 2.6.1 (Live)

Release Date:

  • 2.6.1 Live (Live date: 17th Feb 2017)

Our estimates (we predicted the release date 35 days before the actual release. We were off the original estimate by just over 1 week (1st week Feb vs 17th Feb).:

  • 1st Week February 2017 (Date guessed on 14th January 2017) LAPSED
  • New Estimate (Date guessed on 7th February 2017): Friday 17th Feb 2017 (Update: 2.6.1 is now in PTU - Live date estimated revised again see below)

Disclaimer: All dates are for our own speculation and enjoyment, provided for entertainment value only.

Released features:

  • In-game leaderboards
  • Performance improvements
  • Spectrum
  • Megamap (Speeds up switching game modes)
  • Regional Servers (Improved international pings)

Complete breakdowns of what 2.6.1 could include can be found here:

Latest updates available in the Schedule Report on RSI: https://robertsspaceindustries.com/schedule-report

Historic Star Citizen Update List

Star Citizen Alpha 2.6.0 (December 23rd 2016)

 

Features Released:

  • Star Marine (FPS Simulation Module)
  • Pirate Swarm
  • New equipment and missiles

 

Ships Released (Flight ready):

  • Drake Caterpillar
  • Origin 85X
  • Drake Herald
  • Vanguard Hoplite
  • Hornet Wildfire
  • Sabre Comet
  • Gladius Valiant
  • Avenger Titan Renegade

 

Star Citizen Alpha 2.5 (August 25th 2016)

 

Features Released:

  • Grim Hex

 

Ships Released:

  • Reliant Kore (Flight ready)
  • ARGO MPUV (Flight ready)

 

Star Citizen Alpha 2.4.1 (June 30th 2016 - https://robertsspaceindustries.com/comm-link//15401-Star-Citizen-Alpha-241)

 

Features Released:

  • None

 

Ships Released:

  • MISC Starfarer (Flight Ready)

 

Star Citizen Alpha 2.4 (June 11th 2016)

 

Features Released:

  • None

 

Ships Released:

  • MISC Starfarer (Flight ready)

 

 

Star Citizen Alpha 2.3.1 (April 9th 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.3 (March 26th 2016)

 

Features Released:

  • None

 

Ships Released:

  • MISC Starfarer
  • Xi’An Khartu-al Scout (Flight ready)

 

Star Citizen Alpha 2.2.3 (March 17th 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.2.2 (March 12th 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.2.1 (March 9th 2016)

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.2 (March 4th 2016)

 

Features Released:

  • Up to 24 players

 

Ships Released:

  • Aegis Sabre
  • Xi’An scout

 

 

Star Citizen Alpha 2.1.2 (January 29th 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

 

Star Citizen Alpha 2.1.1 (January 22nd 2016)

 

Features Released:

  • None

 

Ships Released:

  • None

 

Star Citizen Alpha 2.1 (January 15th 2016)

 

Features Released:

  • Covalex Shipping Hub

 

Ships Released:

  • MISC Freelancer
  • Aegis Vanguard Warden

 

 

Star Citizen Alpha 2.0 (December 12th 2015)

Features Released:

  • Port Olisar (Crusader)
  • Yela Asteroid Belt
  • Multicrew
  • Cry Astro
  • Comm Arrays
  • New Flight Modes
  • Quantum Travel
  • FPS PU Combat
  • EVA
  • Mobiglas
  • Party System

 

Ships Released:

  • RSI Constellation Andromeda
  • Aegis Retaliator Bomber
  • Avenger Warlock EMP

 

Star Citizen Alpha 1.3 (October 23rd 2015)

 

Features Released:

  • New weapons

 

Ships Released:

  • None

 

 

Star Citizen Alpha 1.2 (August 31st 2015)

 

Features Released:

  • ArcCorp Area 18 Landing Zone

Ships Released:

  • None

 

 

Star Citizen Alpha 1.1.1 (April 11th 2015)

 

Features Released:

  • Turrets

 

Ships Released:

  • Anvil Gladiator
  • Anvil F7C-M Super Hornet
  • Drake Cutlass Black

 

Star Citizen Alpha 1.0 (December 20th 2014)

 

What was released:

  • Arena Commander Dogfighting Module
  • Ship Components - Guns, Missile Racks, Missiles
  • HUD
  • Signature System

 

Ships Released:

  • Aurora ES
  • Aurora CL
  • Mustang Gamma
  • Mustang Beta
  • Mustang Alpha

 

 

Slides for Star Citizen 3.0 and beyond

http://imgur.com/gallery/MV2PM