Star Citizen Progress Report August 2021

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Welcome to the August 2021 Star Citizen Progress Report

This is the 10th progress report about Star Citizen & Squadron 42 in the series since November 2018.

Information for this report comes from the SC FOCUS features completion page which has been updated again here: https://scfocus.org/star-citizen-s42-features-complete/

Stretch Goal Completion Scoring

Completion for Star Citizen & Squardon 42 is scored based on a total of 104 features that were chosen to represent major gameplay milestones for both projects.

Previous Star Citizen & S42 reports:

Star Citizen & Squadron 42 Report Conclusion

Star Citizen is roughly 43% complete as of August 2021 (Alpha 3.14).

This represents an increase of 3% on the previous report from April 2021 which covered up to Alpha 3.13.

This shows Star Citizen is continuing development at a slow (but usual) pace.

 

Playability Score

Playability Score: 3/5 - Barely Playable

  • Player Count (1/5)
  • The Economy (2/5)
  • Flight Model (3/5)
  • Dogfighting (3/5)
  • FPS Combat (3/5)
  • AI (3/5)

 

Playability - How Playable is Star Citizen Alpha 3.14?

Alpha 3.14 brings a few more small features over 3.13. Overall playability score for Star Citizen remains unchanged at 3/5.

 

The game is still very much for testers. People looking to play can have limited fun but the experience can and will be be very frustrating.

Player Count

Player counts are still 50 players per server. Far from anything that can be considered an MMO. This shows the infancy of the Alpha still.

This is constantly the area of the project with the least progress again.

1/5

The Economy

In game economy still seems to be barebones for testing. While prices do adjust the experience is almost always a negative one for trading. Selling items is not in game yet.

 

2/5

Flight Model

In 3.14 the flight model currently seems floaty as of late PTU 3.14. It seems highly unlikely that this rating is going back to 4/5 in the next few months.

 

3/5

Dogfighting

Issues still plague dogfighting but it is improving slowly.

3/5

FPS Combat

This was not thoroughly tested for this report but seems about the same as before.

3/5

AI

While AI have improved slightly, this rating remains unchanged for now.

3/5

August 2021 Report Conclusion

The current rate of progress seems faster than 2020 but slower than before.

2021 continues to look like a strong year for Star Citizen with progress resuming at a slow but steady pace.

Caveats

The list of 104 features used to track "progress" in this report are listed at the Star Citizen Completion Features Percentage Page. This is a highly simplified list of features out of thousands of technical, art and gameplay features that the game(s) will end up having. 104 features were chosen as a simplified average set of gameplay features that the author guesses are plausibly required in the final games to be considered "complete".

The data is gathered as objectively as possible and is non-promotional in nature. This information is purely speculative based on personal criteria. Opinion can and should vary. It is provided for free and actually costs time and money to maintain.

Disclaimer

As always, this article does not represent the official views of Star Citizen. It is provided as speculation to help SC FOCUS org plan the strategy going forward. This information is provided to readers openly and freely and each reader is free to form their own opinion.